Extensions3D.h   [plain text]


/*
 * Copyright (C) 2010 Google Inc. All rights reserved.
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 * Redistribution and use in source and binary forms, with or without
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 *
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 *     notice, this list of conditions and the following disclaimer in the
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 *
 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
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#ifndef Extensions3D_h
#define Extensions3D_h

#include "GraphicsTypes3D.h"

#include <wtf/text/WTFString.h>

namespace WebCore {

// This is a base class containing only pure virtual functions.
// Implementations must provide a subclass.
//
// The supported extensions are defined below and in subclasses,
// possibly platform-specific ones.
//
// Calling any extension function not supported by the current context
// must be a no-op; in particular, it may not have side effects. In
// this situation, if the function has a return value, 0 is returned.
class Extensions3D {
public:
    virtual ~Extensions3D() {}

    // Supported extensions:
    //   GL_EXT_texture_format_BGRA8888
    //   GL_EXT_read_format_bgra
    //   GL_ARB_robustness
    //   GL_ARB_texture_non_power_of_two / GL_OES_texture_npot
    //   GL_EXT_packed_depth_stencil / GL_OES_packed_depth_stencil
    //   GL_ANGLE_framebuffer_blit / GL_ANGLE_framebuffer_multisample
    //   GL_OES_texture_float
    //   GL_OES_standard_derivatives
    //   GL_OES_rgb8_rgba8
    //   GL_OES_vertex_array_object

    // Takes full name of extension; for example,
    // "GL_EXT_texture_format_BGRA8888".
    virtual bool supports(const String&) = 0;

    // Certain OpenGL and WebGL implementations may support enabling
    // extensions lazily. This method may only be called with
    // extension names for which supports returns true.
    virtual void ensureEnabled(const String&) = 0;

    // Takes full name of extension: for example, "GL_EXT_texture_format_BGRA8888".
    // Checks to see whether the given extension is actually enabled (see ensureEnabled).
    // Has no other side-effects.
    virtual bool isEnabled(const String&) = 0;

    enum ExtensionsEnumType {
        // GL_EXT_texture_format_BGRA8888 enums
        BGRA_EXT = 0x80E1,

        // GL_ARB_robustness enums
        GUILTY_CONTEXT_RESET_ARB = 0x8253,
        INNOCENT_CONTEXT_RESET_ARB = 0x8254,
        UNKNOWN_CONTEXT_RESET_ARB = 0x8255,

        // GL_EXT/OES_packed_depth_stencil enums
        DEPTH24_STENCIL8 = 0x88F0,
        
        // GL_ANGLE_framebuffer_blit names
        READ_FRAMEBUFFER = 0x8CA8,
        DRAW_FRAMEBUFFER = 0x8CA9,
        DRAW_FRAMEBUFFER_BINDING = 0x8CA6, 
        READ_FRAMEBUFFER_BINDING = 0x8CAA,
        
        // GL_ANGLE_framebuffer_multisample names
        RENDERBUFFER_SAMPLES = 0x8CAB,
        FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56,
        MAX_SAMPLES = 0x8D57,

        // GL_OES_standard_derivatives names
        FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B,

        // GL_OES_rgb8_rgba8 names
        RGB8_OES = 0x8051,
        RGBA8_OES = 0x8058,
        
        // GL_OES_vertex_array_object names
        VERTEX_ARRAY_BINDING_OES = 0x85B5,
    };

    // GL_ARB_robustness
    virtual int getGraphicsResetStatusARB() = 0;
    
    // GL_ANGLE_framebuffer_blit
    virtual void blitFramebuffer(long srcX0, long srcY0, long srcX1, long srcY1, long dstX0, long dstY0, long dstX1, long dstY1, unsigned long mask, unsigned long filter) = 0;
    
    // GL_ANGLE_framebuffer_multisample
    virtual void renderbufferStorageMultisample(unsigned long target, unsigned long samples, unsigned long internalformat, unsigned long width, unsigned long height) = 0;
    
    // GL_OES_vertex_array_object
    virtual Platform3DObject createVertexArrayOES() = 0;
    virtual void deleteVertexArrayOES(Platform3DObject) = 0;
    virtual GC3Dboolean isVertexArrayOES(Platform3DObject) = 0;
    virtual void bindVertexArrayOES(Platform3DObject) = 0;
};

} // namespace WebCore

#endif // Extensions3D_h