SVGFEMorphologyElement.h [plain text]
#ifndef SVGFEMorphologyElement_h
#define SVGFEMorphologyElement_h
#if ENABLE(SVG) && ENABLE(FILTERS)
#include "FEMorphology.h"
#include "SVGAnimatedEnumeration.h"
#include "SVGAnimatedNumber.h"
#include "SVGFilterPrimitiveStandardAttributes.h"
namespace WebCore {
class SVGFEMorphologyElement : public SVGFilterPrimitiveStandardAttributes {
public:
static PassRefPtr<SVGFEMorphologyElement> create(const QualifiedName&, Document*);
void setRadius(float radiusX, float radiusY);
private:
SVGFEMorphologyElement(const QualifiedName&, Document*);
virtual void parseMappedAttribute(Attribute*);
virtual bool setFilterEffectAttribute(FilterEffect*, const QualifiedName&);
virtual void svgAttributeChanged(const QualifiedName&);
virtual void synchronizeProperty(const QualifiedName&);
virtual void fillAttributeToPropertyTypeMap();
virtual AttributeToPropertyTypeMap& attributeToPropertyTypeMap();
virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*);
static const AtomicString& radiusXIdentifier();
static const AtomicString& radiusYIdentifier();
DECLARE_ANIMATED_STRING(In1, in1)
DECLARE_ANIMATED_ENUMERATION(_operator, _operator)
DECLARE_ANIMATED_NUMBER(RadiusX, radiusX)
DECLARE_ANIMATED_NUMBER(RadiusY, radiusY)
};
}
#endif // ENABLE(SVG)
#endif