SpeechInputListener.h   [plain text]


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#ifndef SpeechInputListener_h
#define SpeechInputListener_h

#if ENABLE(INPUT_SPEECH)

#include "SpeechInputResult.h"
#include <wtf/Forward.h>

namespace WebCore {

// Interface to be implemented by the element which invokes SpeechInput.
class SpeechInputListener {
public:
    // Informs that audio recording has completed and recognition is underway.
    virtual void didCompleteRecording(int requestId) = 0;

    // Informs that speech recognition has completed. This gets invoked irrespective of whether
    // recognition was succesful or not, whether setRecognitionResult() was invoked or not. The
    // handler typically frees up any temporary resources allocated and waits for the next speech
    // recognition request.
    virtual void didCompleteRecognition(int requestId) = 0;

    // Gives results from speech recognition, either partial or the final results.
    // This method can potentially get called multiple times if there are partial results
    // available as the user keeps speaking. If the speech could not be recognized properly
    // or if there was any other errors in the process, this method may never be called.
    virtual void setRecognitionResult(int requestId, const SpeechInputResultArray&) = 0;

protected:
    virtual ~SpeechInputListener() { }
};

} // namespace WebCore

#endif // ENABLE(INPUT_SPEECH)

#endif // SpeechInputListener_h