AudioProcessingEvent.cpp   [plain text]


/*
 * Copyright (C) 2010, Google Inc. All rights reserved.
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 *
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#include "config.h"

#if ENABLE(WEB_AUDIO)

#include "AudioProcessingEvent.h"

#include "AudioBuffer.h"
#include "EventNames.h"

namespace WebCore {

PassRefPtr<AudioProcessingEvent> AudioProcessingEvent::create(PassRefPtr<AudioBuffer> inputBuffer, PassRefPtr<AudioBuffer> outputBuffer)
{
    return adoptRef(new AudioProcessingEvent(inputBuffer, outputBuffer));
}

AudioProcessingEvent::AudioProcessingEvent(PassRefPtr<AudioBuffer> inputBuffer, PassRefPtr<AudioBuffer> outputBuffer)
    : Event(eventNames().audioprocessEvent, true, false)
    , m_inputBuffer(inputBuffer)
    , m_outputBuffer(outputBuffer)
{
}

AudioProcessingEvent::~AudioProcessingEvent()
{
}

bool AudioProcessingEvent::isAudioProcessingEvent() const
{
    return true;
}

} // namespace WebCore

#endif // ENABLE(WEB_AUDIO)