SVGShadowTreeElements.cpp [plain text]
#include "config.h"
#if ENABLE(SVG)
#include "SVGShadowTreeElements.h"
#include "Document.h"
#include "FloatSize.h"
#include "RenderObject.h"
#include "SVGNames.h"
#include "SVGUseElement.h"
namespace WebCore {
SVGShadowTreeContainerElement::SVGShadowTreeContainerElement(Document* document)
: SVGGElement(SVGNames::gTag, document)
{
}
PassRefPtr<SVGShadowTreeContainerElement> SVGShadowTreeContainerElement::create(Document* document)
{
return adoptRef(new SVGShadowTreeContainerElement(document));
}
FloatSize SVGShadowTreeContainerElement::containerTranslation() const
{
return FloatSize(m_xOffset.value(this), m_yOffset.value(this));
}
PassRefPtr<Element> SVGShadowTreeContainerElement::cloneElementWithoutAttributesAndChildren() const
{
return adoptRef(new SVGShadowTreeContainerElement(document()));
}
inline SVGShadowTreeRootElement::SVGShadowTreeRootElement(Document* document, SVGUseElement* host)
: SVGShadowTreeContainerElement(document)
{
setParent(host);
setInDocument();
}
PassRefPtr<SVGShadowTreeRootElement> SVGShadowTreeRootElement::create(Document* document, SVGUseElement* host)
{
return adoptRef(new SVGShadowTreeRootElement(document, host));
}
void SVGShadowTreeRootElement::attachElement(PassRefPtr<RenderStyle> style, RenderArena* arena)
{
ASSERT(svgShadowHost());
RenderObject* renderer = createRenderer(arena, style.get());
if (renderer) {
setRenderer(renderer);
renderer->setStyle(style);
}
setAttached();
if (renderer)
svgShadowHost()->renderer()->addChild(renderer);
}
void SVGShadowTreeRootElement::clearSVGShadowHost()
{
setParent(0);
}
}
#endif