AudioChannelMerger.cpp   [plain text]


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#include "config.h"

#if ENABLE(WEB_AUDIO)

#include "AudioChannelMerger.h"

#include "AudioNodeInput.h"
#include "AudioNodeOutput.h"

namespace WebCore {
    
// This is considering that 5.1 (6 channels) is the largest we'll ever deal with.
// It can easily be increased to support more if the web audio specification is updated.
const unsigned NumberOfInputs = 6;

AudioChannelMerger::AudioChannelMerger(AudioContext* context, double sampleRate)
    : AudioNode(context, sampleRate)
{
    // Create a fixed number of inputs (able to handle the maximum number of channels we deal with).
    for (unsigned i = 0; i < NumberOfInputs; ++i)
        addInput(adoptPtr(new AudioNodeInput(this)));

    addOutput(adoptPtr(new AudioNodeOutput(this, 1)));
    
    setType(NodeTypeChannelMerger);
    
    initialize();
}

void AudioChannelMerger::process(size_t framesToProcess)
{
    AudioNodeOutput* output = this->output(0);
    ASSERT(output);
    ASSERT_UNUSED(framesToProcess, framesToProcess == output->bus()->length());    
    
    // Count how many channels we have all together from all of the inputs.
    unsigned numberOfOutputChannels = 0;
    for (unsigned i = 0; i < numberOfInputs(); ++i) {
        AudioNodeInput* input = this->input(i);
        if (input->isConnected())
            numberOfOutputChannels += input->bus()->numberOfChannels();
    }

    // Set the correct number of channels on the output
    output->setNumberOfChannels(numberOfOutputChannels);
    
    // Now merge the channels back into one output.
    unsigned outputChannelIndex = 0;
    for (unsigned i = 0; i < numberOfInputs(); ++i) {
        AudioNodeInput* input = this->input(i);
        if (input->isConnected()) {
            unsigned numberOfInputChannels = input->bus()->numberOfChannels();
            
            // Merge channels from this particular input.
            for (unsigned j = 0; j < numberOfInputChannels; ++j) {
                AudioChannel* inputChannel = input->bus()->channel(j);
                AudioChannel* outputChannel = output->bus()->channel(outputChannelIndex);
                outputChannel->copyFrom(inputChannel);
                
                ++outputChannelIndex;
            }
        }
    }
    
    ASSERT(outputChannelIndex == numberOfOutputChannels);
}

void AudioChannelMerger::reset()
{
}

} // namespace WebCore

#endif // ENABLE(WEB_AUDIO)