GObjectEventListener.h [plain text]
#ifndef GObjectEventListener_h
#define GObjectEventListener_h
#include "EventListener.h"
#include "EventTarget.h"
#include <wtf/RefPtr.h>
#include <wtf/text/CString.h>
typedef struct _GObject GObject;
typedef void (*GCallback) (void);
namespace WebCore {
class GObjectEventListener : public EventListener {
public:
static bool addEventListener(GObject* object, EventTarget* target, const char* domEventName, GCallback handler, bool useCapture, void* userData)
{
RefPtr<GObjectEventListener> listener(adoptRef(new GObjectEventListener(object, target, domEventName, handler, useCapture, userData)));
return target->addEventListener(domEventName, listener.release(), useCapture);
}
static bool removeEventListener(GObject* object, EventTarget* target, const char* domEventName, GCallback handler, bool useCapture)
{
GObjectEventListener key(object, target, domEventName, handler, useCapture, 0);
return target->removeEventListener(domEventName, &key, useCapture);
}
static void gobjectDestroyedCallback(GObjectEventListener* listener, GObject*)
{
listener->gobjectDestroyed();
}
static const GObjectEventListener* cast(const EventListener* listener)
{
return listener->type() == GObjectEventListenerType
? static_cast<const GObjectEventListener*>(listener)
: 0;
}
virtual bool operator==(const EventListener& other);
private:
GObjectEventListener(GObject*, EventTarget*, const char* domEventName, GCallback handler, bool capture, void* userData);
~GObjectEventListener();
void gobjectDestroyed();
virtual void handleEvent(ScriptExecutionContext*, Event*);
GObject* m_object;
EventTarget* m_coreTarget;
CString m_domEventName;
GCallback m_handler;
bool m_capture;
void* m_userData;
};
}
#endif