V8GCForContextDispose.cpp   [plain text]


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#include "config.h"
#include "V8GCForContextDispose.h"

#include <wtf/StdLibExtras.h>

namespace WebCore {

V8GCForContextDispose::V8GCForContextDispose()
    : m_pseudoIdleTimer(this, &V8GCForContextDispose::pseudoIdleTimerFired)
{
}

void V8GCForContextDispose::notifyContextDisposed()
{
    v8::V8::ContextDisposedNotification();
    if (!m_pseudoIdleTimer.isActive())
        m_pseudoIdleTimer.startOneShot(0.8);
}

void V8GCForContextDispose::notifyIdleSooner(double maximumFireInterval)
{
    if (m_pseudoIdleTimer.isActive()) {
        double nextFireInterval = m_pseudoIdleTimer.nextFireInterval();
        if (nextFireInterval > maximumFireInterval) {
            m_pseudoIdleTimer.stop();
            m_pseudoIdleTimer.startOneShot(maximumFireInterval);
        }
    }
}

V8GCForContextDispose& V8GCForContextDispose::instance()
{
    DEFINE_STATIC_LOCAL(V8GCForContextDispose, staticInstance, ());
    return staticInstance;
}

void V8GCForContextDispose::pseudoIdleTimerFired(Timer<V8GCForContextDispose>*)
{
    v8::V8::IdleNotification();
}

} // namespace WebCore