TextCodecLatin1.cpp   [plain text]


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#include "config.h"
#include "TextCodecLatin1.h"

#include "PlatformString.h"
#include "StringBuffer.h"
#include <stdio.h>
#include <wtf/text/CString.h>
#include <wtf/PassOwnPtr.h>

namespace WebCore {

static const UChar table[256] = {
    0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007, // 00-07
    0x0008, 0x0009, 0x000A, 0x000B, 0x000C, 0x000D, 0x000E, 0x000F, // 08-0F
    0x0010, 0x0011, 0x0012, 0x0013, 0x0014, 0x0015, 0x0016, 0x0017, // 10-17
    0x0018, 0x0019, 0x001A, 0x001B, 0x001C, 0x001D, 0x001E, 0x001F, // 18-1F
    0x0020, 0x0021, 0x0022, 0x0023, 0x0024, 0x0025, 0x0026, 0x0027, // 20-27
    0x0028, 0x0029, 0x002A, 0x002B, 0x002C, 0x002D, 0x002E, 0x002F, // 28-2F
    0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, // 30-37
    0x0038, 0x0039, 0x003A, 0x003B, 0x003C, 0x003D, 0x003E, 0x003F, // 38-3F
    0x0040, 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047, // 40-47
    0x0048, 0x0049, 0x004A, 0x004B, 0x004C, 0x004D, 0x004E, 0x004F, // 48-4F
    0x0050, 0x0051, 0x0052, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057, // 50-57
    0x0058, 0x0059, 0x005A, 0x005B, 0x005C, 0x005D, 0x005E, 0x005F, // 58-5F
    0x0060, 0x0061, 0x0062, 0x0063, 0x0064, 0x0065, 0x0066, 0x0067, // 60-67
    0x0068, 0x0069, 0x006A, 0x006B, 0x006C, 0x006D, 0x006E, 0x006F, // 68-6F
    0x0070, 0x0071, 0x0072, 0x0073, 0x0074, 0x0075, 0x0076, 0x0077, // 70-77
    0x0078, 0x0079, 0x007A, 0x007B, 0x007C, 0x007D, 0x007E, 0x007F, // 78-7F
    0x20AC, 0x0081, 0x201A, 0x0192, 0x201E, 0x2026, 0x2020, 0x2021, // 80-87
    0x02C6, 0x2030, 0x0160, 0x2039, 0x0152, 0x008D, 0x017D, 0x008F, // 88-8F
    0x0090, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014, // 90-97
    0x02DC, 0x2122, 0x0161, 0x203A, 0x0153, 0x009D, 0x017E, 0x0178, // 98-9F
    0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7, // A0-A7
    0x00A8, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF, // A8-AF
    0x00B0, 0x00B1, 0x00B2, 0x00B3, 0x00B4, 0x00B5, 0x00B6, 0x00B7, // B0-B7
    0x00B8, 0x00B9, 0x00BA, 0x00BB, 0x00BC, 0x00BD, 0x00BE, 0x00BF, // B8-BF
    0x00C0, 0x00C1, 0x00C2, 0x00C3, 0x00C4, 0x00C5, 0x00C6, 0x00C7, // C0-C7
    0x00C8, 0x00C9, 0x00CA, 0x00CB, 0x00CC, 0x00CD, 0x00CE, 0x00CF, // C8-CF
    0x00D0, 0x00D1, 0x00D2, 0x00D3, 0x00D4, 0x00D5, 0x00D6, 0x00D7, // D0-D7
    0x00D8, 0x00D9, 0x00DA, 0x00DB, 0x00DC, 0x00DD, 0x00DE, 0x00DF, // D8-DF
    0x00E0, 0x00E1, 0x00E2, 0x00E3, 0x00E4, 0x00E5, 0x00E6, 0x00E7, // E0-E7
    0x00E8, 0x00E9, 0x00EA, 0x00EB, 0x00EC, 0x00ED, 0x00EE, 0x00EF, // E8-EF
    0x00F0, 0x00F1, 0x00F2, 0x00F3, 0x00F4, 0x00F5, 0x00F6, 0x00F7, // F0-F7
    0x00F8, 0x00F9, 0x00FA, 0x00FB, 0x00FC, 0x00FD, 0x00FE, 0x00FF  // F8-FF
};

void TextCodecLatin1::registerEncodingNames(EncodingNameRegistrar registrar)
{
    registrar("windows-1252", "windows-1252");
    registrar("ISO-8859-1", "ISO-8859-1");
    registrar("US-ASCII", "US-ASCII");

    registrar("WinLatin1", "windows-1252");
    registrar("ibm-1252", "windows-1252");
    registrar("ibm-1252_P100-2000", "windows-1252");

    registrar("8859-1", "ISO-8859-1");
    registrar("CP819", "ISO-8859-1");
    registrar("IBM819", "ISO-8859-1");
    registrar("csISOLatin1", "ISO-8859-1");
    registrar("iso-ir-100", "ISO-8859-1");
    registrar("iso_8859-1:1987", "ISO-8859-1");
    registrar("l1", "ISO-8859-1");
    registrar("latin1", "ISO-8859-1");

    registrar("ANSI_X3.4-1968", "US-ASCII");
    registrar("ANSI_X3.4-1986", "US-ASCII");
    registrar("ASCII", "US-ASCII");
    registrar("IBM367", "US-ASCII");
    registrar("ISO646-US", "US-ASCII");
    registrar("ISO_646.irv:1991", "US-ASCII");
    registrar("cp367", "US-ASCII");
    registrar("csASCII", "US-ASCII");
    registrar("ibm-367_P100-1995", "US-ASCII");
    registrar("iso-ir-6", "US-ASCII");
    registrar("iso-ir-6-us", "US-ASCII");
    registrar("us", "US-ASCII");
    registrar("x-ansi", "US-ASCII");
}

static PassOwnPtr<TextCodec> newStreamingTextDecoderWindowsLatin1(const TextEncoding&, const void*)
{
    return new TextCodecLatin1;
}

void TextCodecLatin1::registerCodecs(TextCodecRegistrar registrar)
{
    registrar("windows-1252", newStreamingTextDecoderWindowsLatin1, 0);

    // ASCII and Latin-1 both decode as Windows Latin-1 although they retain unique identities.
    registrar("ISO-8859-1", newStreamingTextDecoderWindowsLatin1, 0);
    registrar("US-ASCII", newStreamingTextDecoderWindowsLatin1, 0);
}

template<size_t size> struct NonASCIIMask;
template<> struct NonASCIIMask<4> {
    static unsigned value() { return 0x80808080U; }
};
template<> struct NonASCIIMask<8> {
    static unsigned long long value() { return 0x8080808080808080ULL; }
};

template<size_t size> struct UCharByteFiller;
template<> struct UCharByteFiller<4> {
    static void copy(UChar* dest, const unsigned char* src)
    {
        dest[0] = src[0];
        dest[1] = src[1];
        dest[2] = src[2];
        dest[3] = src[3];
    }
};
template<> struct UCharByteFiller<8> {
    static void copy(UChar* dest, const unsigned char* src)
    {
        dest[0] = src[0];
        dest[1] = src[1];
        dest[2] = src[2];
        dest[3] = src[3];
        dest[4] = src[4];
        dest[5] = src[5];
        dest[6] = src[6];
        dest[7] = src[7];
    }
};

String TextCodecLatin1::decode(const char* bytes, size_t length, bool, bool, bool&)
{
    UChar* characters;
    String result = String::createUninitialized(length, characters);

    const unsigned char* src = reinterpret_cast<const unsigned char*>(bytes);
    const unsigned char* end = reinterpret_cast<const unsigned char*>(bytes + length);
    const unsigned char* alignedEnd = reinterpret_cast<const unsigned char*>(reinterpret_cast<ptrdiff_t>(end) & ~(sizeof(uintptr_t) - 1));
    UChar* dest = characters;

    while (src < end) {
        if (*src < 0x80) {
            // Fast path for values < 0x80 (most Latin-1 text will be ASCII)
            // Wait until we're at a properly aligned address, then read full CPU words.
            if (!(reinterpret_cast<ptrdiff_t>(src) & (sizeof(uintptr_t) - 1))) {
                while (src < alignedEnd) {
                    uintptr_t chunk = *reinterpret_cast<const uintptr_t*>(src);

                    if (chunk & NonASCIIMask<sizeof(uintptr_t)>::value())
                        goto useLookupTable;

                    UCharByteFiller<sizeof(uintptr_t)>::copy(dest, src);

                    src += sizeof(uintptr_t);
                    dest += sizeof(uintptr_t);
                }

                if (src == end)
                    break;
            }
            *dest = *src;
        } else {
useLookupTable:
            *dest = table[*src];
        }

        ++src;
        ++dest;
    }

    return result;
}

static CString encodeComplexWindowsLatin1(const UChar* characters, size_t length, UnencodableHandling handling)
{
    Vector<char> result(length);
    char* bytes = result.data();

    size_t resultLength = 0;
    for (size_t i = 0; i < length; ) {
        UChar32 c;
        U16_NEXT(characters, i, length, c);
        unsigned char b = c;
        // Do an efficient check to detect characters other than 00-7F and A0-FF.
        if (b != c || (c & 0xE0) == 0x80) {
            // Look for a way to encode this with Windows Latin-1.
            for (b = 0x80; b < 0xA0; ++b)
                if (table[b] == c)
                    goto gotByte;
            // No way to encode this character with Windows Latin-1.
            UnencodableReplacementArray replacement;
            int replacementLength = TextCodec::getUnencodableReplacement(c, handling, replacement);
            result.grow(resultLength + replacementLength + length - i);
            bytes = result.data();
            memcpy(bytes + resultLength, replacement, replacementLength);
            resultLength += replacementLength;
            continue;
        }
    gotByte:
        bytes[resultLength++] = b;
    }

    return CString(bytes, resultLength);
}

CString TextCodecLatin1::encode(const UChar* characters, size_t length, UnencodableHandling handling)
{
    {
        char* bytes;
        CString string = CString::newUninitialized(length, bytes);

        // Convert the string a fast way and simultaneously do an efficient check to see if it's all ASCII.
        UChar ored = 0;
        for (size_t i = 0; i < length; ++i) {
            UChar c = characters[i];
            bytes[i] = c;
            ored |= c;
        }

        if (!(ored & 0xFF80))
            return string;
    }

    // If it wasn't all ASCII, call the function that handles more-complex cases.
    return encodeComplexWindowsLatin1(characters, length, handling);
}

} // namespace WebCore