#include "config.h"
#if ENABLE(FILTERS)
#include "FEComposite.h"
#include "Filter.h"
namespace WebCore {
FEComposite::FEComposite(FilterEffect* in, FilterEffect* in2, const CompositeOperationType& type,
const float& k1, const float& k2, const float& k3, const float& k4)
: FilterEffect()
, m_in(in)
, m_in2(in2)
, m_type(type)
, m_k1(k1)
, m_k2(k2)
, m_k3(k3)
, m_k4(k4)
{
}
PassRefPtr<FEComposite> FEComposite::create(FilterEffect* in, FilterEffect* in2, const CompositeOperationType& type,
const float& k1, const float& k2, const float& k3, const float& k4)
{
return adoptRef(new FEComposite(in, in2, type, k1, k2, k3, k4));
}
CompositeOperationType FEComposite::operation() const
{
return m_type;
}
void FEComposite::setOperation(CompositeOperationType type)
{
m_type = type;
}
float FEComposite::k1() const
{
return m_k1;
}
void FEComposite::setK1(float k1)
{
m_k1 = k1;
}
float FEComposite::k2() const
{
return m_k2;
}
void FEComposite::setK2(float k2)
{
m_k2 = k2;
}
float FEComposite::k3() const
{
return m_k3;
}
void FEComposite::setK3(float k3)
{
m_k3 = k3;
}
float FEComposite::k4() const
{
return m_k4;
}
void FEComposite::setK4(float k4)
{
m_k4 = k4;
}
void FEComposite::apply(Filter*)
{
}
void FEComposite::dump()
{
}
}
#endif // ENABLE(FILTERS)