#ifndef SVGPathElement_h
#define SVGPathElement_h
#if ENABLE(SVG)
#include "SVGAnimatedPathData.h"
#include "SVGExternalResourcesRequired.h"
#include "SVGLangSpace.h"
#include "SVGStyledTransformableElement.h"
#include "SVGTests.h"
namespace WebCore {
class SVGPathSeg;
class SVGPathSegArcAbs;
class SVGPathSegArcRel;
class SVGPathSegClosePath;
class SVGPathSegLinetoAbs;
class SVGPathSegLinetoRel;
class SVGPathSegMovetoAbs;
class SVGPathSegMovetoRel;
class SVGPathSegCurvetoCubicAbs;
class SVGPathSegCurvetoCubicRel;
class SVGPathSegLinetoVerticalAbs;
class SVGPathSegLinetoVerticalRel;
class SVGPathSegLinetoHorizontalAbs;
class SVGPathSegLinetoHorizontalRel;
class SVGPathSegCurvetoQuadraticAbs;
class SVGPathSegCurvetoQuadraticRel;
class SVGPathSegCurvetoCubicSmoothAbs;
class SVGPathSegCurvetoCubicSmoothRel;
class SVGPathSegCurvetoQuadraticSmoothAbs;
class SVGPathSegCurvetoQuadraticSmoothRel;
class SVGPathElement : public SVGStyledTransformableElement,
public SVGTests,
public SVGLangSpace,
public SVGExternalResourcesRequired,
public SVGAnimatedPathData
{
public:
SVGPathElement(const QualifiedName&, Document*);
virtual ~SVGPathElement();
virtual bool isValid() const { return SVGTests::isValid(); }
float getTotalLength();
FloatPoint getPointAtLength(float distance);
unsigned long getPathSegAtLength(float distance);
static PassRefPtr<SVGPathSegClosePath> createSVGPathSegClosePath();
static PassRefPtr<SVGPathSegMovetoAbs> createSVGPathSegMovetoAbs(float x, float y);
static PassRefPtr<SVGPathSegMovetoRel> createSVGPathSegMovetoRel(float x, float y);
static PassRefPtr<SVGPathSegLinetoAbs> createSVGPathSegLinetoAbs(float x, float y);
static PassRefPtr<SVGPathSegLinetoRel> createSVGPathSegLinetoRel(float x, float y);
static PassRefPtr<SVGPathSegCurvetoCubicAbs> createSVGPathSegCurvetoCubicAbs(float x, float y, float x1, float y1, float x2, float y2);
static PassRefPtr<SVGPathSegCurvetoCubicRel> createSVGPathSegCurvetoCubicRel(float x, float y, float x1, float y1, float x2, float y2);
static PassRefPtr<SVGPathSegCurvetoQuadraticAbs> createSVGPathSegCurvetoQuadraticAbs(float x, float y, float x1, float y1);
static PassRefPtr<SVGPathSegCurvetoQuadraticRel> createSVGPathSegCurvetoQuadraticRel(float x, float y, float x1, float y1);
static PassRefPtr<SVGPathSegArcAbs> createSVGPathSegArcAbs(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag);
static PassRefPtr<SVGPathSegArcRel> createSVGPathSegArcRel(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag);
static PassRefPtr<SVGPathSegLinetoHorizontalAbs> createSVGPathSegLinetoHorizontalAbs(float x);
static PassRefPtr<SVGPathSegLinetoHorizontalRel> createSVGPathSegLinetoHorizontalRel(float x);
static PassRefPtr<SVGPathSegLinetoVerticalAbs> createSVGPathSegLinetoVerticalAbs(float y);
static PassRefPtr<SVGPathSegLinetoVerticalRel> createSVGPathSegLinetoVerticalRel(float y);
static PassRefPtr<SVGPathSegCurvetoCubicSmoothAbs> createSVGPathSegCurvetoCubicSmoothAbs(float x, float y, float x2, float y2);
static PassRefPtr<SVGPathSegCurvetoCubicSmoothRel> createSVGPathSegCurvetoCubicSmoothRel(float x, float y, float x2, float y2);
static PassRefPtr<SVGPathSegCurvetoQuadraticSmoothAbs> createSVGPathSegCurvetoQuadraticSmoothAbs(float x, float y);
static PassRefPtr<SVGPathSegCurvetoQuadraticSmoothRel> createSVGPathSegCurvetoQuadraticSmoothRel(float x, float y);
virtual SVGPathSegList* pathSegList() const;
virtual SVGPathSegList* normalizedPathSegList() const;
virtual SVGPathSegList* animatedPathSegList() const;
virtual SVGPathSegList* animatedNormalizedPathSegList() const;
virtual void parseMappedAttribute(MappedAttribute*);
virtual void svgAttributeChanged(const QualifiedName&);
virtual Path toPathData() const;
virtual bool supportsMarkers() const { return true; }
protected:
virtual const SVGElement* contextElement() const { return this; }
private:
mutable RefPtr<SVGPathSegList> m_pathSegList;
ANIMATED_PROPERTY_DECLARATIONS(SVGPathElement, SVGNames::pathTagString, SVGNames::pathLengthAttrString, float, PathLength, pathLength)
};
}
#endif // ENABLE(SVG)
#endif