SVGTransformList.cpp [plain text]
#include "config.h"
#if ENABLE(SVG)
#include "AffineTransform.h"
#include "SVGTransform.h"
#include "SVGSVGElement.h"
#include "SVGTransformDistance.h"
#include "SVGTransformList.h"
using namespace WebCore;
SVGTransformList::SVGTransformList(const QualifiedName& attributeName)
: SVGPODList<SVGTransform>(attributeName)
{
}
SVGTransformList::~SVGTransformList()
{
}
SVGTransform SVGTransformList::createSVGTransformFromMatrix(const AffineTransform& matrix) const
{
return SVGSVGElement::createSVGTransformFromMatrix(matrix);
}
SVGTransform SVGTransformList::consolidate()
{
ExceptionCode ec = 0;
return initialize(concatenate(), ec);
}
SVGTransform SVGTransformList::concatenate() const
{
unsigned int length = numberOfItems();
if (!length)
return SVGTransform();
AffineTransform matrix;
ExceptionCode ec = 0;
for (unsigned int i = 0; i < length; i++)
matrix = getItem(i, ec).matrix() * matrix;
return SVGTransform(matrix);
}
SVGTransform SVGTransformList::concatenateForType(SVGTransform::SVGTransformType type) const
{
unsigned int length = numberOfItems();
if (!length)
return SVGTransform();
ExceptionCode ec = 0;
SVGTransformDistance totalTransform;
for (unsigned int i = 0; i < length; i++) {
const SVGTransform& transform = getItem(i, ec);
if (transform.type() == type)
totalTransform.addSVGTransform(transform);
}
return totalTransform.addToSVGTransform(SVGTransform());
}
#endif // ENABLE(SVG)