SVGComponentTransferFunctionElement.cpp   [plain text]


/*
    Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
                  2004, 2005, 2006 Rob Buis <buis@kde.org>

    This file is part of the KDE project

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public License
    along with this library; see the file COPYING.LIB.  If not, write to
    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
    Boston, MA 02110-1301, USA.
*/

#include "config.h"

#if ENABLE(SVG) && ENABLE(SVG_FILTERS)
#include "SVGComponentTransferFunctionElement.h"

#include "SVGFEComponentTransferElement.h"
#include "SVGNames.h"
#include "SVGNumberList.h"

namespace WebCore {

SVGComponentTransferFunctionElement::SVGComponentTransferFunctionElement(const QualifiedName& tagName, Document* doc)
    : SVGElement(tagName, doc)
    , m_type(SVG_FECOMPONENTTRANSFER_TYPE_UNKNOWN)
    , m_tableValues(new SVGNumberList)
    , m_slope(1.0f)
    , m_intercept(0.0f)
    , m_amplitude(1.0f)
    , m_exponent(1.0f)
    , m_offset(0.0f)
{
}

SVGComponentTransferFunctionElement::~SVGComponentTransferFunctionElement()
{
}

ANIMATED_PROPERTY_DEFINITIONS(SVGComponentTransferFunctionElement, int, Enumeration, enumeration, Type, type, SVGNames::typeAttr, m_type)
ANIMATED_PROPERTY_DEFINITIONS(SVGComponentTransferFunctionElement, SVGNumberList*, NumberList, numberList, TableValues, tableValues, SVGNames::tableValuesAttr, m_tableValues.get())
ANIMATED_PROPERTY_DEFINITIONS(SVGComponentTransferFunctionElement, float, Number, number, Slope, slope, SVGNames::slopeAttr, m_slope)
ANIMATED_PROPERTY_DEFINITIONS(SVGComponentTransferFunctionElement, float, Number, number, Intercept, intercept, SVGNames::interceptAttr, m_intercept)
ANIMATED_PROPERTY_DEFINITIONS(SVGComponentTransferFunctionElement, float, Number, number, Amplitude, amplitude, SVGNames::amplitudeAttr, m_amplitude)
ANIMATED_PROPERTY_DEFINITIONS(SVGComponentTransferFunctionElement, float, Number, number, Exponent, exponent, SVGNames::exponentAttr, m_exponent)
ANIMATED_PROPERTY_DEFINITIONS(SVGComponentTransferFunctionElement, float, Number, number, Offset, offset, SVGNames::offsetAttr, m_offset)

void SVGComponentTransferFunctionElement::parseMappedAttribute(MappedAttribute* attr)
{
    const String& value = attr->value();
    if (attr->name() == SVGNames::typeAttr)
    {
        if (value == "identity")
            setTypeBaseValue(SVG_FECOMPONENTTRANSFER_TYPE_IDENTITY);
        else if (value == "table")
            setTypeBaseValue(SVG_FECOMPONENTTRANSFER_TYPE_TABLE);
        else if (value == "discrete")
            setTypeBaseValue(SVG_FECOMPONENTTRANSFER_TYPE_DISCRETE);
        else if (value == "linear")
            setTypeBaseValue(SVG_FECOMPONENTTRANSFER_TYPE_LINEAR);
        else if (value == "gamma")
            setTypeBaseValue(SVG_FECOMPONENTTRANSFER_TYPE_GAMMA);
    }
    else if (attr->name() == SVGNames::tableValuesAttr)
        tableValuesBaseValue()->parse(value);
    else if (attr->name() == SVGNames::slopeAttr)
        setSlopeBaseValue(value.toFloat());
    else if (attr->name() == SVGNames::interceptAttr)
        setInterceptBaseValue(value.toFloat());
    else if (attr->name() == SVGNames::amplitudeAttr)
        setAmplitudeBaseValue(value.toFloat());
    else if (attr->name() == SVGNames::exponentAttr)
        setExponentBaseValue(value.toFloat());
    else if (attr->name() == SVGNames::offsetAttr)
        setOffsetBaseValue(value.toFloat());
    else
        SVGElement::parseMappedAttribute(attr);
}

SVGComponentTransferFunction SVGComponentTransferFunctionElement::transferFunction() const
{
    SVGComponentTransferFunction func;
    func.type = (SVGComponentTransferType) type();
    func.slope = slope();
    func.intercept = intercept();
    func.amplitude = amplitude();
    func.exponent = exponent();
    func.offset = offset();
    SVGNumberList* numbers = tableValues();

    ExceptionCode ec = 0;
    unsigned int nr = numbers->numberOfItems();
    for (unsigned int i = 0; i < nr; i++)
        func.tableValues.append(numbers->getItem(i, ec));
    return func;
}

}

// vim:ts=4:noet
#endif // ENABLE(SVG)