#include "config.h"
#include "Image.h"
#include "AffineTransform.h"
#include "BitmapImage.h"
#include "FloatRect.h"
#include "GraphicsContext.h"
#include "NotImplemented.h"
#include <math.h>
#include <stdio.h>
#include <wx/defs.h>
#include <wx/bitmap.h>
#include <wx/dc.h>
#include <wx/dcmemory.h>
#include <wx/dcgraph.h>
#include <wx/graphics.h>
#include <wx/image.h>
#include <wx/thread.h>
Vector<char> loadResourceIntoArray(const char*);
namespace WebCore {
int getWxCompositingOperation(CompositeOperator op, bool hasAlpha);
void FrameData::clear()
{
if (m_frame) {
delete m_frame;
m_frame = 0;
m_duration = 0.;
m_hasAlpha = true;
}
}
Image* Image::loadPlatformResource(const char *name)
{
Vector<char> arr = loadResourceIntoArray(name);
Image* img = new BitmapImage();
RefPtr<SharedBuffer> buffer = new SharedBuffer(arr.data(), arr.size());
img->setData(buffer, true);
return img;
}
void BitmapImage::initPlatformData()
{
}
void BitmapImage::draw(GraphicsContext* ctxt, const FloatRect& dst, const FloatRect& src, CompositeOperator op)
{
if (!m_source.initialized())
return;
#if USE(WXGC)
wxGCDC* context = (wxGCDC*)ctxt->platformContext();
#else
wxWindowDC* context = ctxt->platformContext();
#endif
wxBitmap* bitmap = frameAtIndex(m_currentFrame);
if (!bitmap) return;
IntSize selfSize = size();
FloatRect srcRect(src);
FloatRect dstRect(dst);
wxMemoryDC mydc;
ASSERT(bitmap->GetRefData());
mydc.SelectObject(*bitmap);
context->Blit((wxCoord)dst.x(),(wxCoord)dst.y(), (wxCoord)dst.width(), (wxCoord)dst.height(), &mydc,
(wxCoord)src.x(), (wxCoord)src.y(), wxCOPY, true);
mydc.SelectObject(wxNullBitmap);
startAnimation();
}
void BitmapImage::drawPattern(GraphicsContext* ctxt, const FloatRect& srcRect, const AffineTransform& patternTransform, const FloatPoint& phase, CompositeOperator, const FloatRect& dstRect)
{
if (!m_source.initialized())
return;
#if USE(WXGC)
wxGCDC* context = (wxGCDC*)ctxt->platformContext();
#else
wxWindowDC* context = ctxt->platformContext();
#endif
ctxt->save();
ctxt->clip(IntRect(dstRect.x(), dstRect.y(), dstRect.width(), dstRect.height()));
wxBitmap* bitmap = frameAtIndex(m_currentFrame);
if (!bitmap) return;
float currentW = 0;
float currentH = 0;
#if USE(WXGC)
wxGraphicsContext* gc = context->GetGraphicsContext();
gc->ConcatTransform(patternTransform);
#endif
wxMemoryDC mydc;
mydc.SelectObject(*bitmap);
while ( currentW < dstRect.width() ) {
while ( currentH < dstRect.height() ) {
context->Blit((wxCoord)dstRect.x() + currentW, (wxCoord)dstRect.y() + currentH,
(wxCoord)srcRect.width(), (wxCoord)srcRect.height(), &mydc,
(wxCoord)srcRect.x(), (wxCoord)srcRect.y(), wxCOPY, true);
currentH += srcRect.height();
}
currentW += srcRect.width();
currentH = 0;
}
ctxt->restore();
mydc.SelectObject(wxNullBitmap);
startAnimation();
}
void BitmapImage::checkForSolidColor()
{
}
void BitmapImage::invalidatePlatformData()
{
}
}