FontFamily.h   [plain text]


/*
 * Copyright (C) 2003, 2006 Apple Computer, Inc.  All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 
 */

#ifndef FontFamily_h
#define FontFamily_h

#include "AtomicString.h"
#include <wtf/RefCounted.h>
#include <wtf/RefPtr.h>

namespace WebCore {

class FontFamily : public RefCounted<FontFamily> {
public:
    FontFamily() { }
    
    FontFamily(const FontFamily&);    
    FontFamily& operator=(const FontFamily&);

    void setFamily(const AtomicString& family) { m_family = family; }
    const AtomicString& family() const { return m_family; }
    bool familyIsEmpty() const { return m_family.isEmpty(); }

    FontFamily* next() { return m_next.get(); }
    const FontFamily* next() const { return m_next.get(); }

    void appendFamily(PassRefPtr<FontFamily> family) { m_next = family; }

    bool operator==(const FontFamily&) const;
    bool operator!=(const FontFamily& x) const { return !(*this == x); }
    
private:
    AtomicString m_family;
    RefPtr<FontFamily> m_next;
};

}

#endif