FloatPoint3D.h   [plain text]


/*
    Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <wildfox@kde.org>
                  2004, 2005 Rob Buis <buis@kde.org>
                  2005 Eric Seidel <eric@webkit.org>

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public License
    aint with this library; see the file COPYING.LIB.  If not, write to
    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
    Boston, MA 02110-1301, USA.
*/

#ifndef FloatPoint3D_h
#define FloatPoint3D_h

#if ENABLE(SVG)

namespace WebCore {

class FloatPoint3D {
public:
    FloatPoint3D();
    FloatPoint3D(float x, float y, float z);

    float x() const;
    void setX(float x);

    float y() const;
    void setY(float y);

    float z() const;
    void setZ(float z);

    void normalize();

private:
    float m_x;
    float m_y;
    float m_z;
};

} // namespace WebCore

#endif // ENABLE(SVG)

#endif // FloatPoint3D_h