PageMac.mm   [plain text]


// -*- mode: c++; c-basic-offset: 4 -*-
/*
 * Copyright (C) 2006 Apple Computer, Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 * Boston, MA 02111-1307, USA.
 */

#import "config.h"
#import "Page.h"

#import "Frame.h"
#import "FloatRect.h"
#import "Screen.h"
#import "WebCorePageBridge.h"

#import "WKScreen.h"

namespace WebCore {

Page::Page(WebCorePageBridge* bridge, ChromeClient* chromeClient)
: m_chrome(new Chrome(this, chromeClient))
, m_frameCount(0)
, m_widget(0)
, m_bridge(bridge)

{
    init();
}

Widget* Page::widget() const
{
    if (!m_widget)
        m_widget = new Widget([bridge() outerView]);
    return m_widget;
}

// These methods scale between window and WebView coordinates because JavaScript/DOM operations 
// assume that the WebView and the window share the same coordinate system.

FloatRect Page::windowRect() const
{
    CGRect mainFrame = WKScreenGetMainScreenFrame();
    return enclosingIntRect(mainFrame);
}

void Page::setWindowRect(const FloatRect& r)
{
}

}