GradientAttributes.h [plain text]
#ifndef GradientAttributes_h
#define GradientAttributes_h
#if ENABLE(SVG)
namespace WebCore
{
struct GradientAttributes {
GradientAttributes()
: m_spreadMethod(SPREADMETHOD_PAD)
, m_boundingBoxMode(true)
, m_spreadMethodSet(false)
, m_boundingBoxModeSet(false)
, m_gradientTransformSet(false)
, m_stopsSet(false)
{
}
SVGGradientSpreadMethod spreadMethod() const { return m_spreadMethod; }
bool boundingBoxMode() const { return m_boundingBoxMode; }
AffineTransform gradientTransform() const { return m_gradientTransform; }
const Vector<SVGGradientStop>& stops() const { return m_stops; }
void setSpreadMethod(SVGGradientSpreadMethod value) { m_spreadMethod = value; m_spreadMethodSet = true; }
void setBoundingBoxMode(bool value) { m_boundingBoxMode = value; m_boundingBoxModeSet = true; }
void setGradientTransform(const AffineTransform& value) { m_gradientTransform = value; m_gradientTransformSet = true; }
void setStops(const Vector<SVGGradientStop>& value) { m_stops = value; m_stopsSet = true; }
bool hasSpreadMethod() const { return m_spreadMethodSet; }
bool hasBoundingBoxMode() const { return m_boundingBoxModeSet; }
bool hasGradientTransform() const { return m_gradientTransformSet; }
bool hasStops() const { return m_stopsSet; }
private:
SVGGradientSpreadMethod m_spreadMethod;
bool m_boundingBoxMode;
AffineTransform m_gradientTransform;
Vector<SVGGradientStop> m_stops;
bool m_spreadMethodSet : 1;
bool m_boundingBoxModeSet : 1;
bool m_gradientTransformSet : 1;
bool m_stopsSet : 1;
};
}
#endif // ENABLE(SVG)
#endif