dom_element.h   [plain text]


/*
 * This file is part of the DOM implementation for KDE.
 *
 * (C) 1999 Lars Knoll (knoll@kde.org)
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 * Boston, MA 02111-1307, USA.
 *
 * This file includes excerpts from the Document Object Model (DOM)
 * Level 1 Specification (Recommendation)
 * http://www.w3.org/TR/REC-DOM-Level-1/
 * Copyright © World Wide Web Consortium , (Massachusetts Institute of
 * Technology , Institut National de Recherche en Informatique et en
 * Automatique , Keio University ). All Rights Reserved.
 *
 */
#ifndef _DOM_ELEMENT_h_
#define _DOM_ELEMENT_h_

#include <dom/dom_node.h>
#include <dom/css_value.h>

namespace DOM {

class DOMString;
class AttrImpl;
class Element;
class ElementImpl;
class NamedAttrMapImpl;
class DocumentImpl;

/**
 * The <code> Attr </code> interface represents an attribute in an
 * <code> Element </code> object. Typically the allowable values for
 * the attribute are defined in a document type definition.
 *
 *  <code> Attr </code> objects inherit the <code> Node </code>
 * interface, but since they are not actually child nodes of the
 * element they describe, the DOM does not consider them part of the
 * document tree. Thus, the <code> Node </code> attributes <code>
 * parentNode </code> , <code> previousSibling </code> , and <code>
 * nextSibling </code> have a null value for <code> Attr </code>
 * objects. The DOM takes the view that attributes are properties of
 * elements rather than having a separate identity from the elements
 * they are associated with; this should make it more efficient to
 * implement such features as default attributes associated with all
 * elements of a given type. Furthermore, <code> Attr </code> nodes
 * may not be immediate children of a <code> DocumentFragment </code>
 * . However, they can be associated with <code> Element </code> nodes
 * contained within a <code> DocumentFragment </code> . In short,
 * users and implementors of the DOM need to be aware that <code> Attr
 * </code> nodes have some things in common with other objects
 * inheriting the <code> Node </code> interface, but they also are
 * quite distinct.
 *
 *  The attribute's effective value is determined as follows: if this
 * attribute has been explicitly assigned any value, that value is the
 * attribute's effective value; otherwise, if there is a declaration
 * for this attribute, and that declaration includes a default value,
 * then that default value is the attribute's effective value;
 * otherwise, the attribute does not exist on this element in the
 * structure model until it has been explicitly added. Note that the
 * <code> nodeValue </code> attribute on the <code> Attr </code>
 * instance can also be used to retrieve the string version of the
 * attribute's value(s).
 *
 *  In XML, where the value of an attribute can contain entity
 * references, the child nodes of the <code> Attr </code> node provide
 * a representation in which entity references are not expanded. These
 * child nodes may be either <code> Text </code> or <code>
 * EntityReference </code> nodes. Because the attribute type may be
 * unknown, there are no tokenized attribute values.
 *
 */
class Attr : public Node
{
    friend class Element;
    friend class Document;
    friend class DocumentImpl;
    friend class HTMLDocument;
    friend class ElementImpl;
    friend class NamedAttrMapImpl;
#if APPLE_CHANGES
    friend class AttrImpl;
#endif

public:
    Attr();
    Attr(const Node &other) : Node()
        {(*this)=other;}
    Attr(const Attr &other);

    Attr & operator = (const Node &other);
    Attr & operator = (const Attr &other);

    ~Attr();

    /**
     * Returns the name of this attribute.
     *
     */
    DOMString name() const;

    /**
     * If this attribute was explicitly given a value in the original
     * document, this is <code> true </code> ; otherwise, it is <code>
     * false </code> . Note that the implementation is in charge of
     * this attribute, not the user. If the user changes the value of
     * the attribute (even if it ends up having the same value as the
     * default value) then the <code> specified </code> flag is
     * automatically flipped to <code> true </code> . To re-specify
     * the attribute as the default value from the DTD, the user must
     * delete the attribute. The implementation will then make a new
     * attribute available with <code> specified </code> set to <code>
     * false </code> and the default value (if one exists).
     *
     *  In summary: <ulist> <item> If the attribute has an assigned
     * value in the document then <code> specified </code> is <code>
     * true </code> , and the value is the assigned value.
     *
     *  </item> <item> If the attribute has no assigned value in the
     * document and has a default value in the DTD, then <code>
     * specified </code> is <code> false </code> , and the value is
     * the default value in the DTD.
     *
     *  </item> <item> If the attribute has no assigned value in the
     * document and has a value of #IMPLIED in the DTD, then the
     * attribute does not appear in the structure model of the
     * document.
     *
     *  </item> </ulist>
     *
     */
    bool specified() const;

    /**
     * On retrieval, the value of the attribute is returned as a
     * string. Character and general entity references are replaced
     * with their values.
     *
     *  On setting, this creates a <code> Text </code> node with the
     * unparsed contents of the string.
     *
     */
    DOMString value() const;

    /**
     * see @ref value
     */
    void setValue( const DOMString & );

    /**
     * Introduced in DOM Level 2
     *
     * The Element node this attribute is attached to or null if this attribute
     * is not in use.
     */
    Element ownerElement() const;

protected:

    Attr( AttrImpl *_impl );
};

class NodeList;
class Attr;
class DOMString;

/**
 * By far the vast majority of objects (apart from text) that authors
 * encounter when traversing a document are <code> Element </code>
 * nodes. Assume the following XML document: &lt;elementExample
 * id=&quot;demo&quot;&gt; &lt;subelement1/&gt;
 * &lt;subelement2&gt;&lt;subsubelement/&gt;&lt;/subelement2&gt;
 * &lt;/elementExample&gt;
 *
 *  When represented using DOM, the top node is an <code> Element
 * </code> node for &quot;elementExample&quot;, which contains two
 * child <code> Element </code> nodes, one for &quot;subelement1&quot;
 * and one for &quot;subelement2&quot;. &quot;subelement1&quot;
 * contains no child nodes.
 *
 *  Elements may have attributes associated with them; since the
 * <code> Element </code> interface inherits from <code> Node </code>
 * , the generic <code> Node </code> interface method <code>
 * getAttributes </code> may be used to retrieve the set of all
 * attributes for an element. There are methods on the <code> Element
 * </code> interface to retrieve either an <code> Attr </code> object
 * by name or an attribute value by name. In XML, where an attribute
 * value may contain entity references, an <code> Attr </code> object
 * should be retrieved to examine the possibly fairly complex sub-tree
 * representing the attribute value. On the other hand, in HTML, where
 * all attributes have simple string values, methods to directly
 * access an attribute value can safely be used as a convenience.
 *
 */
class Element : public Node
{
    friend class Document;
    friend class HTMLDocument;
//    friend class AttrImpl;
#if APPLE_CHANGES
    friend class ElementImpl;
#endif
    friend class Attr;

public:
    Element();
    Element(const Node &other) : Node()
        {(*this)=other;}
    Element(const Element &other);

    Element & operator = (const Node &other);
    Element & operator = (const Element &other);

    ~Element();

    /**
     * The name of the element. For example, in: &lt;elementExample
     * id=&quot;demo&quot;&gt; ... &lt;/elementExample&gt; , <code>
     * tagName </code> has the value <code> &quot;elementExample&quot;
     * </code> . Note that this is case-preserving in XML, as are all
     * of the operations of the DOM. The HTML DOM returns the <code>
     * tagName </code> of an HTML element in the canonical uppercase
     * form, regardless of the case in the source HTML document.
     *
     */
    DOMString tagName() const;

    /**
     * Retrieves an attribute value by name.
     *
     * @param name The name of the attribute to retrieve.
     *
     * @return The <code> Attr </code> value as a string, or the empty
     * string if that attribute does not have a specified or default
     * value.
     *
     */
    DOMString getAttribute ( const DOMString &name );

    /**
     * Adds a new attribute. If an attribute with that name is already
     * present in the element, its value is changed to be that of the
     * value parameter. This value is a simple string, it is not
     * parsed as it is being set. So any markup (such as syntax to be
     * recognized as an entity reference) is treated as literal text,
     * and needs to be appropriately escaped by the implementation
     * when it is written out. In order to assign an attribute value
     * that contains entity references, the user must create an <code>
     * Attr </code> node plus any <code> Text </code> and <code>
     * EntityReference </code> nodes, build the appropriate subtree,
     * and use <code> setAttributeNode </code> to assign it as the
     * value of an attribute.
     *
     * @param name The name of the attribute to create or alter.
     *
     * @param value Value to set in string form.
     *
     * @return
     *
     * @exception DOMException
     * INVALID_CHARACTER_ERR: Raised if the specified name contains an
     * invalid character.
     *
     *  NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.
     *
     */
    void setAttribute ( const DOMString &name, const DOMString &value );

    /**
     * Removes an attribute by name. If the removed attribute has a
     * default value it is immediately replaced.
     *
     * @param name The name of the attribute to remove.
     *
     * @return
     *
     * @exception DOMException
     * NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.
     *
     */
    void removeAttribute ( const DOMString &name );

    /**
     * Retrieves an <code> Attr </code> node by name.
     *
     * @param name The name of the attribute to retrieve.
     *
     * @return The <code> Attr </code> node with the specified
     * attribute name or <code> null </code> if there is no such
     * attribute.
     *
     */
    Attr getAttributeNode ( const DOMString &name );

    /**
     * Adds a new attribute. If an attribute with that name is already
     * present in the element, it is replaced by the new one.
     *
     * @param newAttr The <code> Attr </code> node to add to the
     * attribute list.
     *
     * @return If the <code> newAttr </code> attribute replaces an
     * existing attribute with the same name, the previously existing
     * <code> Attr </code> node is returned, otherwise <code> null
     * </code> is returned.
     *
     * @exception DOMException
     * WRONG_DOCUMENT_ERR: Raised if <code> newAttr </code> was
     * created from a different document than the one that created the
     * element.
     *
     *  NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.
     *
     *  INUSE_ATTRIBUTE_ERR: Raised if <code> newAttr </code> is
     * already an attribute of another <code> Element </code> object.
     * The DOM user must explicitly clone <code> Attr </code> nodes to
     * re-use them in other elements.
     *
     */
    Attr setAttributeNode ( const Attr &newAttr );

    /**
     * Removes the specified attribute.
     *
     * @param oldAttr The <code> Attr </code> node to remove from the
     * attribute list. If the removed <code> Attr </code> has a
     * default value it is immediately replaced.
     *
     * @return The <code> Attr </code> node that was removed.
     *
     * @exception DOMException
     * NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.
     *
     *  NOT_FOUND_ERR: Raised if <code> oldAttr </code> is not an
     * attribute of the element.
     *
     */
    Attr removeAttributeNode ( const Attr &oldAttr );

    /**
     * Returns a <code> NodeList </code> of all descendant elements
     * with a given tag name, in the order in which they would be
     * encountered in a preorder traversal of the <code> Element
     * </code> tree.
     *
     * @param name The name of the tag to match on. The special value
     * "*" matches all tags.
     *
     * @return A list of matching <code> Element </code> nodes.
     *
     */
    NodeList getElementsByTagName ( const DOMString &name );

    /**
     * Introduced in DOM Level 2
     * Returns a NodeList of all the descendant Elements with a given local
     * name and namespace URI in the order in which they are encountered in a
     * preorder traversal of this Element tree.
     *
     * @param namespaceURI The namespace URI of the elements to match on. The
     * special value "*" matches all namespaces.
     *
     * @param localName The local name of the elements to match on. The special
     * value "*" matches all local names.
     *
     * @return A new NodeList object containing all the matched Elements.
     */
    NodeList getElementsByTagNameNS ( const DOMString &namespaceURI,
                                      const DOMString &localName );

    /**
     * Introduced in DOM Level 2.
     *
     * No Exceptions.
     *
     * Retrieves an attribute value by local name and namespace URI. HTML-only
     * DOM implementations do not need to implement this method.
     *
     * @param namespaceURI The namespace URI of the attribute to retrieve.
     *
     * @param localName The local name of the attribute to retrieve.
     *
     * @return The Attr value as a string, or the empty string if that
     * attribute does not have a specified or default value.
     */
    DOMString getAttributeNS ( const DOMString &namespaceURI,
                               const DOMString &localName );

    /**
     * Introduced in DOM Level 2
     *
     * Adds a new attribute. If an attribute with the same local name and
     * namespace URI is already present on the element, its prefix is changed
     * to be the prefix part of the qualifiedName, and its value is changed to
     * be the value parameter. This value is a simple string; it is not parsed
     * as it is being set. So any markup (such as syntax to be recognized as an
     * entity reference) is treated as literal text, and needs to be
     * appropriately escaped by the implementation when it is written out. In
     * order to assign an attribute value that contains entity references, the
     * user must create an Attr node plus any Text and EntityReference nodes,
     * build the appropriate subtree, and use setAttributeNodeNS or
     * setAttributeNode to assign it as the value of an attribute.
     *
     * HTML-only DOM implementations do not need to implement this method.
     *
     * @param namespaceURI The namespace URI of the attribute to create or
     * alter.
     *
     * @param qualifiedName The qualified name of the attribute to create or
     * alter.
     *
     * @param value The value to set in string form.
     *
     * @exception DOMException
     * INVALID_CHARACTER_ERR: Raised if the specified qualified name contains
     * an illegal character.
     *
     * NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.
     *
     * NAMESPACE_ERR: Raised if the qualifiedName is malformed, if the
     * qualifiedName has a prefix and the namespaceURI is null, if the
     * qualifiedName has a prefix that is "xml" and the namespaceURI is
     * different from "http://www.w3.org/XML/1998/namespace", or if the
     * qualifiedName is "xmlns" and the namespaceURI is different from
     * "http://www.w3.org/2000/xmlns/".
     */
    void setAttributeNS ( const DOMString &namespaceURI,
                          const DOMString &qualifiedName,
                          const DOMString &value );

    /**
     * Introduced in DOM Level 2
     *
     * Removes an attribute by local name and namespace URI. If the removed
     * attribute has a default value it is immediately replaced. The replacing
     * attribute has the same namespace URI and local name, as well as the
     * original prefix.
     *
     * HTML-only DOM implementations do not need to implement this method.
     *
     * @param namespaceURI The namespace URI of the attribute to remove.
     *
     * @param localName The local name of the attribute to remove.
     *
     * @exception DOMException
     * NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.
     */
    void removeAttributeNS ( const DOMString &namespaceURI,
                             const DOMString &localName );

    /**
     * Introduced in DOM Level 2
     *
     * Retrieves an Attr node by local name and namespace URI. HTML-only DOM
     * implementations do not need to implement this method.
     *
     * @param namespaceURI The namespace URI of the attribute to retrieve.
     *
     * @param localName The local name of the attribute to retrieve.
     *
     * @return The Attr node with the specified attribute local name and
     * namespace URI or null if there is no such attribute.
     */
    Attr getAttributeNodeNS ( const DOMString &namespaceURI,
                              const DOMString &localName );

    /**
     * Introduced in DOM Level 2
     *
     * Adds a new attribute. If an attribute with that local name and that
     * namespace URI is already present in the element, it is replaced by the
     * new one.
     *
     * HTML-only DOM implementations do not need to implement this method.
     *
     * @param newAttr The Attr node to add to the attribute list.
     *
     * @return If the newAttr attribute replaces an existing attribute with the
     * same local name and namespace URI, the replaced Attr node is returned,
     * otherwise null is returned.
     *
     * @exception DOMException
     * WRONG_DOCUMENT_ERR: Raised if newAttr was created from a different
     * document than the one that created the element.
     *
     * NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.
     *
     * INUSE_ATTRIBUTE_ERR: Raised if newAttr is already an attribute of
     * another Element object. The DOM user must explicitly clone Attr nodes to
     * re-use them in other elements.
     */
    Attr setAttributeNodeNS ( const Attr &newAttr );

    /**
     * Returns true when an attribute with a given name is specified on this
     * element or has a default value, false otherwise.
     * Introduced in DOM Level 2.
     *
     * @param name The name of the attribute to look for.
     *
     * @return true if an attribute with the given name is specified on this
     * element or has a default value, false otherwise.
     */
    bool hasAttribute( const DOMString& name );

    /**
     * Introduced in DOM Level 2
     *
     * Returns true when an attribute with a given local name and namespace URI
     * is specified on this element or has a default value, false otherwise.
     * HTML-only DOM implementations do not need to implement this method.
     *
     * @param namespaceURI The namespace URI of the attribute to look for.
     *
     * @param localName The local name of the attribute to look for.
     *
     * @return true if an attribute with the given local name and namespace URI
     * is specified or has a default value on this element, false otherwise.
     */
    bool hasAttributeNS ( const DOMString &namespaceURI,
                          const DOMString &localName );

    /**
     * There is no public standard that applies to this method.
     *
     * @param alignToTop Optional. Boolean that specifies one of the following values:
            true	Default. Scrolls the object so that top of the object is visible at the top of the window.
            false	Scrolls the object so that the bottom of the object is visible at the bottom of the window.
    **/
    void scrollIntoView (bool alignToTop);
    
    /**
     * Introduced in DOM Level 2
     * This method is from the CSSStyleDeclaration interface
     *
     * The style attribute
     */
    CSSStyleDeclaration style (  );

    /**
     * @internal
     * not part of the DOM
     */
    bool isHTMLElement() const;
    
    void focus();
    void blur();

    static bool khtmlValidAttrName(const DOMString &name);
    static bool khtmlValidPrefix(const DOMString &name);
    static bool khtmlValidQualifiedName(const DOMString &name);

    static bool khtmlMalformedQualifiedName(const DOMString &name);
    static bool khtmlMalformedPrefix(const DOMString &name);
protected:
    Element(ElementImpl *_impl);
};

}; //namespace
#endif