#ifndef INTPOINT_H_
#define INTPOINT_H_
#include "IntSize.h"
#if __APPLE__
typedef struct CGPoint CGPoint;
typedef struct CGPoint CGPoint;
#endif
#if WIN32
typedef struct tagPOINT POINT;
#endif
namespace WebCore {
class IntPoint {
public:
IntPoint() : m_x(0), m_y(0) { }
IntPoint(int x, int y) : m_x(x), m_y(y) { }
int x() const { return m_x; }
int y() const { return m_y; }
void setX(int x) { m_x = x; }
void setY(int y) { m_y = y; }
void move(int dx, int dy) { m_x += dx; m_y += dy; }
#if __APPLE__
explicit IntPoint(const CGPoint&); operator CGPoint() const;
#endif
#if WIN32
IntPoint(const POINT&);
operator POINT() const;
#endif
private:
int m_x, m_y;
};
inline IntPoint& operator+=(IntPoint& a, const IntSize& b)
{
a.move(b.width(), b.height());
return a;
}
inline IntPoint& operator-=(IntPoint& a, const IntSize& b)
{
a.move(-b.width(), -b.height());
return a;
}
inline IntPoint operator+(const IntPoint& a, const IntSize& b)
{
return IntPoint(a.x() + b.width(), a.y() + b.height());
}
inline IntSize operator-(const IntPoint& a, const IntPoint& b)
{
return IntSize(a.x() - b.x(), a.y() - b.y());
}
inline IntPoint operator-(const IntPoint& a, const IntSize& b)
{
return IntPoint(a.x() - b.width(), a.y() - b.height());
}
inline bool operator==(const IntPoint& a, const IntPoint& b)
{
return a.x() == b.x() && a.y() == b.y();
}
inline bool operator!=(const IntPoint& a, const IntPoint& b)
{
return a.x() != b.x() || a.y() != b.y();
}
}
#endif