#include "config.h"
#if ENABLE(SVG) && ENABLE(SVG_FILTERS)
#include "SVGFEBlend.h"
#include "TextStream.h"
namespace WebCore {
SVGFEBlend::SVGFEBlend(SVGResourceFilter* filter)
: SVGFilterEffect(filter)
, m_mode(SVG_FEBLEND_MODE_UNKNOWN)
{
}
String SVGFEBlend::in2() const
{
return m_in2;
}
void SVGFEBlend::setIn2(const String& in2)
{
m_in2 = in2;
}
SVGBlendModeType SVGFEBlend::blendMode() const
{
return m_mode;
}
void SVGFEBlend::setBlendMode(SVGBlendModeType mode)
{
m_mode = mode;
}
static TextStream& operator<<(TextStream& ts, SVGBlendModeType t)
{
switch (t)
{
case SVG_FEBLEND_MODE_UNKNOWN:
ts << "UNKNOWN"; break;
case SVG_FEBLEND_MODE_NORMAL:
ts << "NORMAL"; break;
case SVG_FEBLEND_MODE_MULTIPLY:
ts << "MULTIPLY"; break;
case SVG_FEBLEND_MODE_SCREEN:
ts << "SCREEN"; break;
case SVG_FEBLEND_MODE_DARKEN:
ts << "DARKEN"; break;
case SVG_FEBLEND_MODE_LIGHTEN:
ts << "LIGHTEN"; break;
}
return ts;
}
TextStream& SVGFEBlend::externalRepresentation(TextStream& ts) const
{
ts << "[type=BLEND] ";
SVGFilterEffect::externalRepresentation(ts);
if (!m_in2.isEmpty())
ts << " [in2=\"" << m_in2 << "\"]";
ts << " [blend mode=" << m_mode << "]";
return ts;
}
}
#endif // ENABLE(SVG) && ENABLE(SVG_FILTERS)