SVGRenderSupport.h   [plain text]


/**
 * This file is part of the DOM implementation for WebKit.
 *
 * Copyright (C) 2007 Rob Buis <buis@kde.org>
 *           (C) 2007 Nikolas Zimmermann <zimmermann@kde.org>
 *           (C) 2007 Eric Seidel <eric@webkit.org>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */

#if ENABLE(SVG)
#include "RenderObject.h"

namespace WebCore {

class SVGResourceFilter;
void prepareToRenderSVGContent(RenderObject*, RenderObject::PaintInfo&, const FloatRect& boundingBox, SVGResourceFilter*&, SVGResourceFilter* rootFilter = 0);
void finishRenderSVGContent(RenderObject*, RenderObject::PaintInfo&, const FloatRect& boundingBox, SVGResourceFilter*&, GraphicsContext* savedContext);

// This offers a way to render parts of a WebKit rendering tree into a ImageBuffer.
class ImageBuffer;
void renderSubtreeToImage(ImageBuffer*, RenderObject*);

void clampImageBufferSizeToViewport(RenderObject*, IntSize&);

}

#endif