FontFallbackList.h [plain text]
#include "FontSelector.h"
#include "SimpleFontData.h"
#include <wtf/Forward.h>
namespace WebCore {
class Font;
class GraphicsContext;
class IntRect;
class FontDescription;
class FontPlatformData;
class FontSelector;
const int cAllFamiliesScanned = -1;
class FontFallbackList : public RefCounted<FontFallbackList> {
public:
FontFallbackList();
void invalidate(PassRefPtr<FontSelector>);
bool isFixedPitch(const Font* f) const { if (m_pitch == UnknownPitch) determinePitch(f); return m_pitch == FixedPitch; };
void determinePitch(const Font*) const;
bool loadingCustomFonts() const { return m_loadingCustomFonts; }
FontSelector* fontSelector() const { return m_fontSelector.get(); }
private:
const FontData* primaryFont(const Font* f) const { return fontDataAt(f, 0); }
const FontData* fontDataAt(const Font*, unsigned index) const;
const FontData* fontDataForCharacters(const Font*, const UChar*, int length) const;
void setPlatformFont(const FontPlatformData&);
mutable Vector<const FontData*, 1> m_fontList;
mutable int m_familyIndex;
mutable Pitch m_pitch;
mutable bool m_loadingCustomFonts;
RefPtr<FontSelector> m_fontSelector;
friend class Font;
};
}