/** * Copyright (C) 2006, 2007 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #include "RenderTextControl.h" #include "CharacterNames.h" #include "CSSStyleSelector.h" #include "Document.h" #include "Editor.h" #include "EditorClient.h" #include "Event.h" #include "EventNames.h" #include "FontSelector.h" #include "Frame.h" #include "HTMLBRElement.h" #include "HTMLInputElement.h" #include "HTMLNames.h" #include "HTMLTextAreaElement.h" #include "HTMLTextFieldInnerElement.h" #include "HitTestResult.h" #include "LocalizedStrings.h" #include "MouseEvent.h" #include "PlatformKeyboardEvent.h" #include "PlatformScrollBar.h" #include "RenderTheme.h" #include "SearchPopupMenu.h" #include "SelectionController.h" #include "Settings.h" #include "Text.h" #include "TextIterator.h" #include "htmlediting.h" #include "visible_units.h" #include using namespace std; namespace WebCore { using namespace EventNames; using namespace HTMLNames; class RenderTextControlInnerBlock : public RenderBlock { public: RenderTextControlInnerBlock(Node* node) : RenderBlock(node) { } virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction); }; bool RenderTextControlInnerBlock::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int x, int y, int tx, int ty, HitTestAction hitTestAction) { RenderTextControl* renderer = static_cast(node()->shadowAncestorNode()->renderer()); return RenderBlock::nodeAtPoint(request, result, x, y, tx, ty, renderer->placeholderIsVisible() ? HitTestBlockBackground : hitTestAction); } RenderTextControl::RenderTextControl(Node* node, bool multiLine) : RenderBlock(node) , m_dirty(false) , m_multiLine(multiLine) , m_placeholderVisible(false) , m_userEdited(false) , m_searchPopupIsVisible(false) { } RenderTextControl::~RenderTextControl() { if (m_multiLine && node()) static_cast(node())->rendererWillBeDestroyed(); // The children renderers have already been destroyed by destroyLeftoverChildren if (m_innerBlock) m_innerBlock->detach(); else if (m_innerText) m_innerText->detach(); } void RenderTextControl::setStyle(RenderStyle* style) { RenderBlock::setStyle(style); if (m_innerBlock) { // We may have set the width and the height in the old style in layout(). Reset them now to avoid // getting a spurious layout hint. m_innerBlock->renderer()->style()->setHeight(Length()); m_innerBlock->renderer()->style()->setWidth(Length()); m_innerBlock->renderer()->setStyle(createInnerBlockStyle(style)); } if (m_innerText) { RenderBlock* textBlockRenderer = static_cast(m_innerText->renderer()); RenderStyle* textBlockStyle = createInnerTextStyle(style); // We may have set the width and the height in the old style in layout(). Reset them now to avoid // getting a spurious layout hint. textBlockRenderer->style()->setHeight(Length()); textBlockRenderer->style()->setWidth(Length()); textBlockRenderer->setStyle(textBlockStyle); for (Node* n = m_innerText->firstChild(); n; n = n->traverseNextNode(m_innerText.get())) { if (n->renderer()) n->renderer()->setStyle(textBlockStyle); } } setHasOverflowClip(false); setReplaced(isInline()); } static Color disabledTextColor(const Color& textColor, const Color& backgroundColor) { // The explcit check for black is an optimization for the 99% case (black on white). // This also means that black on black will turn into grey on black when disabled. if (textColor.rgb() == Color::black || differenceSquared(textColor, Color::white) > differenceSquared(backgroundColor, Color::white)) return textColor.light(); return textColor.dark(); } RenderStyle* RenderTextControl::createInnerBlockStyle(RenderStyle* startStyle) { RenderStyle* innerBlockStyle = new (renderArena()) RenderStyle(); innerBlockStyle->inheritFrom(startStyle); innerBlockStyle->setDisplay(BLOCK); innerBlockStyle->setDirection(LTR); // We don't want the shadow dom to be editable, so we set this block to read-only in case the input itself is editable. innerBlockStyle->setUserModify(READ_ONLY); return innerBlockStyle; } RenderStyle* RenderTextControl::createInnerTextStyle(RenderStyle* startStyle) { RenderStyle* textBlockStyle = new (renderArena()) RenderStyle(); HTMLGenericFormElement* element = static_cast(node()); textBlockStyle->inheritFrom(startStyle); // The inner block, if present, always has its direction set to LTR, // so we need to inherit the direction from the element. textBlockStyle->setDirection(style()->direction()); textBlockStyle->setUserModify(element->isReadOnlyControl() || element->disabled() ? READ_ONLY : READ_WRITE_PLAINTEXT_ONLY); if (m_innerBlock) textBlockStyle->setDisplay(INLINE_BLOCK); else textBlockStyle->setDisplay(BLOCK); if (m_multiLine) { // Forward overflow properties. textBlockStyle->setOverflowX(startStyle->overflowX() == OVISIBLE ? OAUTO : startStyle->overflowX()); textBlockStyle->setOverflowY(startStyle->overflowY() == OVISIBLE ? OAUTO : startStyle->overflowY()); // Set word wrap property based on wrap attribute if (static_cast(element)->wrap() == HTMLTextAreaElement::ta_NoWrap) { textBlockStyle->setWhiteSpace(PRE); textBlockStyle->setWordWrap(NormalWordWrap); } else { textBlockStyle->setWhiteSpace(PRE_WRAP); textBlockStyle->setWordWrap(BreakWordWrap); } } else { textBlockStyle->setWhiteSpace(PRE); textBlockStyle->setWordWrap(NormalWordWrap); textBlockStyle->setOverflowX(OHIDDEN); textBlockStyle->setOverflowY(OHIDDEN); // Do not allow line-height to be smaller than our default. if (textBlockStyle->font().lineSpacing() > lineHeight(true, true)) textBlockStyle->setLineHeight(Length(-100.0f, Percent)); } if (!m_multiLine) { // We're adding one extra pixel of padding to match WinIE. textBlockStyle->setPaddingLeft(Length(1, Fixed)); textBlockStyle->setPaddingRight(Length(1, Fixed)); } else { // We're adding three extra pixels of padding to line textareas up with text fields. textBlockStyle->setPaddingLeft(Length(3, Fixed)); textBlockStyle->setPaddingRight(Length(3, Fixed)); } if (!element->isEnabled()) textBlockStyle->setColor(disabledTextColor(startStyle->color(), startStyle->backgroundColor())); return textBlockStyle; } void RenderTextControl::updatePlaceholder() { bool oldPlaceholderVisible = m_placeholderVisible; String placeholder; if (!m_multiLine) { HTMLInputElement* input = static_cast(node()); if (input->value().isEmpty() && document()->focusedNode() != node()) placeholder = input->getAttribute(placeholderAttr); } if (!placeholder.isEmpty() || m_placeholderVisible) { ExceptionCode ec = 0; m_innerText->setInnerText(placeholder, ec); m_placeholderVisible = !placeholder.isEmpty(); } Color color; if (!placeholder.isEmpty()) color = Color::darkGray; else if (node()->isEnabled()) color = style()->color(); else color = disabledTextColor(style()->color(), style()->backgroundColor()); RenderObject* renderer = m_innerText->renderer(); RenderStyle* innerStyle = renderer->style(); if (innerStyle->color() != color) { innerStyle->setColor(color); renderer->repaint(); } // temporary disable textSecurity if placeholder is visible if (style()->textSecurity() != TSNONE && oldPlaceholderVisible != m_placeholderVisible) { RenderStyle* newInnerStyle = new (renderArena()) RenderStyle(*innerStyle); newInnerStyle->setTextSecurity(m_placeholderVisible ? TSNONE : style()->textSecurity()); renderer->setStyle(newInnerStyle); for (Node* n = m_innerText->firstChild(); n; n = n->traverseNextNode(m_innerText.get())) { if (n->renderer()) n->renderer()->setStyle(newInnerStyle); } } } void RenderTextControl::createSubtreeIfNeeded() { // When adding these elements, create the renderer & style first before adding to the DOM. // Otherwise, the render tree will create some anonymous blocks that will mess up our layout. bool isSearchField = !m_multiLine && static_cast(node())->isSearchField(); if (isSearchField && !m_innerBlock) { // Create the inner block element and give it a parent, renderer, and style m_innerBlock = new HTMLTextFieldInnerElement(document(), node()); RenderBlock* innerBlockRenderer = new (renderArena()) RenderBlock(m_innerBlock.get()); m_innerBlock->setRenderer(innerBlockRenderer); m_innerBlock->setAttached(); m_innerBlock->setInDocument(true); innerBlockRenderer->setStyle(createInnerBlockStyle(style())); // Add inner block renderer to Render tree RenderBlock::addChild(innerBlockRenderer); } if (!m_innerText) { // Create the text block element and give it a parent, renderer, and style // For non-search fields, there is no intermediate m_innerBlock as the shadow node. // m_innerText will be the shadow node in that case. m_innerText = new HTMLTextFieldInnerTextElement(document(), m_innerBlock ? 0 : node()); RenderTextControlInnerBlock* textBlockRenderer = new (renderArena()) RenderTextControlInnerBlock(m_innerText.get()); m_innerText->setRenderer(textBlockRenderer); m_innerText->setAttached(); m_innerText->setInDocument(true); RenderStyle* parentStyle = style(); if (m_innerBlock) parentStyle = m_innerBlock->renderer()->style(); RenderStyle* textBlockStyle = createInnerTextStyle(parentStyle); textBlockRenderer->setStyle(textBlockStyle); // Add text block renderer to Render tree if (m_innerBlock) { m_innerBlock->renderer()->addChild(textBlockRenderer); ExceptionCode ec = 0; // Add text block to the DOM m_innerBlock->appendChild(m_innerText, ec); } else RenderBlock::addChild(textBlockRenderer); } } void RenderTextControl::updateFromElement() { HTMLGenericFormElement* element = static_cast(node()); createSubtreeIfNeeded(); updatePlaceholder(); m_innerText->renderer()->style()->setUserModify(element->isReadOnlyControl() || element->disabled() ? READ_ONLY : READ_WRITE_PLAINTEXT_ONLY); if ((!element->valueMatchesRenderer() || m_multiLine) && !m_placeholderVisible) { String value; if (m_multiLine) value = static_cast(element)->value(); else value = static_cast(element)->value(); if (value.isNull()) value = ""; else value = value.replace('\\', backslashAsCurrencySymbol()); if (value != text() || !m_innerText->hasChildNodes()) { if (value != text()) { if (Frame* frame = document()->frame()) frame->editor()->clearUndoRedoOperations(); } ExceptionCode ec = 0; m_innerText->setInnerText(value, ec); if (value.endsWith("\n") || value.endsWith("\r")) m_innerText->appendChild(new HTMLBRElement(document()), ec); m_dirty = false; m_userEdited = false; } element->setValueMatchesRenderer(); } } int RenderTextControl::selectionStart() { Frame* frame = document()->frame(); if (!frame) return 0; return indexForVisiblePosition(frame->selectionController()->start()); } int RenderTextControl::selectionEnd() { Frame* frame = document()->frame(); if (!frame) return 0; return indexForVisiblePosition(frame->selectionController()->end()); } void RenderTextControl::setSelectionStart(int start) { setSelectionRange(start, max(start, selectionEnd())); } void RenderTextControl::setSelectionEnd(int end) { setSelectionRange(min(end, selectionStart()), end); } void RenderTextControl::select() { // We don't want to select all the text in PURPLE, instead use the standard textfield behavior of going to the end of the line. setSelectionRange(text().length(), text().length()); } void RenderTextControl::setSelectionRange(int start, int end) { end = max(end, 0); start = min(max(start, 0), end); document()->updateLayout(); if (style()->visibility() == HIDDEN || !m_innerText || !m_innerText->renderer() || !m_innerText->renderer()->height()) { if (m_multiLine) static_cast(node())->cacheSelection(start, end); else static_cast(node())->cacheSelection(start, end); return; } VisiblePosition startPosition = visiblePositionForIndex(start); VisiblePosition endPosition; if (start == end) endPosition = startPosition; else endPosition = visiblePositionForIndex(end); Selection newSelection = Selection(startPosition, endPosition); if (Frame* frame = document()->frame()) frame->selectionController()->setSelection(newSelection); // FIXME: Granularity is stored separately on the frame, but also in the selection controller. // The granularity in the selection controller should be used, and then this line of code would not be needed. if (Frame* frame = document()->frame()) frame->setSelectionGranularity(CharacterGranularity); } Selection RenderTextControl::selection(int start, int end) const { return Selection(VisiblePosition(m_innerText.get(), start, VP_DEFAULT_AFFINITY), VisiblePosition(m_innerText.get(), end, VP_DEFAULT_AFFINITY)); } VisiblePosition RenderTextControl::visiblePositionForIndex(int index) { if (index <= 0) return VisiblePosition(m_innerText.get(), 0, DOWNSTREAM); ExceptionCode ec = 0; RefPtr range = new Range(document()); range->selectNodeContents(m_innerText.get(), ec); CharacterIterator it(range.get()); it.advance(index - 1); return VisiblePosition(it.range()->endContainer(ec), it.range()->endOffset(ec), UPSTREAM); } int RenderTextControl::indexForVisiblePosition(const VisiblePosition& pos) { Position indexPosition = pos.deepEquivalent(); if (!indexPosition.node() || indexPosition.node()->rootEditableElement() != m_innerText) return 0; ExceptionCode ec = 0; RefPtr range = new Range(document()); range->setStart(m_innerText.get(), 0, ec); range->setEnd(indexPosition.node(), indexPosition.offset(), ec); return TextIterator::rangeLength(range.get()); } void RenderTextControl::subtreeHasChanged() { bool wasDirty = m_dirty; m_dirty = true; m_userEdited = true; HTMLGenericFormElement* element = static_cast(node()); if (m_multiLine) { element->setValueMatchesRenderer(false); if (element->focused()) if (Frame* frame = document()->frame()) frame->textDidChangeInTextArea(element); } else { HTMLInputElement* input = static_cast(element); input->setValueFromRenderer(input->constrainValue(text())); if (!wasDirty) { if (input->focused()) if (Frame* frame = document()->frame()) frame->textFieldDidBeginEditing(input); } if (input->focused()) if (Frame* frame = document()->frame()) frame->textDidChangeInTextField(input); } } String RenderTextControl::finishText(Vector& result) const { UChar symbol = backslashAsCurrencySymbol(); if (symbol != '\\') { size_t size = result.size(); for (size_t i = 0; i < size; ++i) if (result[i] == '\\') result[i] = symbol; } return String::adopt(result); } String RenderTextControl::text() { if (!m_innerText) return ""; Frame* frame = document()->frame(); Text* compositionNode = frame ? frame->editor()->compositionNode() : 0; Vector result; for (Node* n = m_innerText.get(); n; n = n->traverseNextNode(m_innerText.get())) { if (n->isTextNode()) { Text* text = static_cast(n); String data = text->data(); unsigned length = data.length(); if (text != compositionNode) result.append(data.characters(), length); else { unsigned compositionStart = min(frame->editor()->compositionStart(), length); unsigned compositionEnd = min(max(compositionStart, frame->editor()->compositionEnd()), length); result.append(data.characters(), compositionStart); result.append(data.characters() + compositionEnd, length - compositionEnd); } } } return finishText(result); } static void getNextSoftBreak(RootInlineBox*& line, Node*& breakNode, unsigned& breakOffset) { RootInlineBox* next; for (; line; line = next) { next = line->nextRootBox(); if (next && !line->endsWithBreak()) { ASSERT(line->lineBreakObj()); breakNode = line->lineBreakObj()->node(); breakOffset = line->lineBreakPos(); line = next; return; } } breakNode = 0; } String RenderTextControl::textWithHardLineBreaks() { if (!m_innerText) return ""; Node* firstChild = m_innerText->firstChild(); if (!firstChild) return ""; document()->updateLayout(); RenderObject* renderer = firstChild->renderer(); if (!renderer) return ""; InlineBox* box = renderer->inlineBox(0, DOWNSTREAM); if (!box) return ""; Frame* frame = document()->frame(); Text* compositionNode = frame ? frame->editor()->compositionNode() : 0; Node* breakNode; unsigned breakOffset; RootInlineBox* line = box->root(); getNextSoftBreak(line, breakNode, breakOffset); Vector result; for (Node* n = firstChild; n; n = n->traverseNextNode(m_innerText.get())) { if (n->hasTagName(brTag)) result.append(&newlineCharacter, 1); else if (n->isTextNode()) { Text* text = static_cast(n); String data = text->data(); unsigned length = data.length(); unsigned compositionStart = (text == compositionNode) ? min(frame->editor()->compositionStart(), length) : 0; unsigned compositionEnd = (text == compositionNode) ? min(max(compositionStart, frame->editor()->compositionEnd()), length) : 0; unsigned position = 0; while (breakNode == n && breakOffset < compositionStart) { result.append(data.characters() + position, breakOffset - position); position = breakOffset; result.append(&newlineCharacter, 1); getNextSoftBreak(line, breakNode, breakOffset); } result.append(data.characters() + position, compositionStart - position); position = compositionEnd; while (breakNode == n && breakOffset <= length) { if (breakOffset > position) { result.append(data.characters() + position, breakOffset - position); position = breakOffset; result.append(&newlineCharacter, 1); } getNextSoftBreak(line, breakNode, breakOffset); } result.append(data.characters() + position, length - position); } while (breakNode == n) getNextSoftBreak(line, breakNode, breakOffset); } return finishText(result); } void RenderTextControl::calcHeight() { int rows = 1; if (m_multiLine) rows = static_cast(node())->rows(); int line = m_innerText->renderer()->lineHeight(true, true); int toAdd = paddingTop() + paddingBottom() + borderTop() + borderBottom(); int innerToAdd = m_innerText->renderer()->borderTop() + m_innerText->renderer()->borderBottom() + m_innerText->renderer()->paddingTop() + m_innerText->renderer()->paddingBottom() + m_innerText->renderer()->marginTop() + m_innerText->renderer()->marginBottom(); toAdd += innerToAdd; // FIXME: We should get the size of the scrollbar from the RenderTheme instead. int scrollbarSize = 0; // We are able to have a horizontal scrollbar if the overflow style is scroll, or if its auto and there's no word wrap. if (m_innerText->renderer()->style()->overflowX() == OSCROLL || (m_innerText->renderer()->style()->overflowX() == OAUTO && m_innerText->renderer()->style()->wordWrap() == NormalWordWrap)) scrollbarSize = PlatformScrollbar::horizontalScrollbarHeight(); m_height = line * rows + toAdd + scrollbarSize; RenderBlock::calcHeight(); } short RenderTextControl::baselinePosition(bool b, bool isRootLineBox) const { if (m_multiLine) return height() + marginTop() + marginBottom(); return RenderBlock::baselinePosition(b, isRootLineBox); } bool RenderTextControl::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int x, int y, int tx, int ty, HitTestAction hitTestAction) { // If we're within the text control, we want to act as if we've hit the inner text block element, in case the point // was on the control but not on the inner element (see Radar 4617841). // In a search field, we want to act as if we've hit the results block if we're to the left of the inner text block, // and act as if we've hit the close block if we're to the right of the inner text block. if (RenderBlock::nodeAtPoint(request, result, x, y, tx, ty, hitTestAction) && (result.innerNode() == element() || result.innerNode() == m_innerBlock)) { IntPoint localPoint = IntPoint(x - tx - m_x, y - ty - m_y); // Hit the inner text block. result.setInnerNode(m_innerText.get()); result.setLocalPoint(IntPoint(localPoint.x() - m_innerText->renderer()->xPos() - (m_innerBlock.get() ? m_innerBlock->renderer()->xPos() : 0), localPoint.y() - m_innerText->renderer()->yPos() - (m_innerBlock.get() ? m_innerBlock->renderer()->yPos() : 0))); return true; } return false; } IntRect RenderTextControl::controlClipRect(int tx, int ty) const { IntRect clipRect = contentBox(); clipRect.move(tx, ty); return clipRect; } void RenderTextControl::layout() { int oldHeight = m_height; calcHeight(); bool relayoutChildren = oldHeight != m_height; // Set the text block's height int textBlockHeight = m_height - paddingTop() - paddingBottom() - borderTop() - borderBottom(); int currentTextBlockHeight = m_innerText->renderer()->height(); if (m_multiLine || m_innerBlock || currentTextBlockHeight > m_height) { if (textBlockHeight != currentTextBlockHeight) relayoutChildren = true; m_innerText->renderer()->style()->setHeight(Length(textBlockHeight, Fixed)); } if (m_innerBlock) { if (textBlockHeight != m_innerBlock->renderer()->height()) relayoutChildren = true; m_innerBlock->renderer()->style()->setHeight(Length(textBlockHeight, Fixed)); } int oldWidth = m_width; calcWidth(); if (oldWidth != m_width) relayoutChildren = true; int searchExtrasWidth = 0; // Set the text block's width int textBlockWidth = m_width - paddingLeft() - paddingRight() - borderLeft() - borderRight() - m_innerText->renderer()->paddingLeft() - m_innerText->renderer()->paddingRight() - searchExtrasWidth; if (textBlockWidth != m_innerText->renderer()->width()) relayoutChildren = true; m_innerText->renderer()->style()->setWidth(Length(textBlockWidth, Fixed)); if (m_innerBlock) { int innerBlockWidth = m_width - paddingLeft() - paddingRight() - borderLeft() - borderRight(); if (innerBlockWidth != m_innerBlock->renderer()->width()) relayoutChildren = true; m_innerBlock->renderer()->style()->setWidth(Length(innerBlockWidth, Fixed)); } RenderBlock::layoutBlock(relayoutChildren); // For text fields, center the inner text vertically // Don't do this for search fields, since we don't honor height for them if (!m_multiLine) { currentTextBlockHeight = m_innerText->renderer()->height(); if (!m_innerBlock && currentTextBlockHeight < m_height) m_innerText->renderer()->setPos(m_innerText->renderer()->xPos(), (m_height - currentTextBlockHeight) / 2); } } void RenderTextControl::paint(PaintInfo& paintInfo, int tx, int ty) { RenderBlock::paint(paintInfo, tx, ty); } void RenderTextControl::calcPrefWidths() { ASSERT(prefWidthsDirty()); m_minPrefWidth = 0; m_maxPrefWidth = 0; if (style()->width().isFixed() && style()->width().value() > 0) m_minPrefWidth = m_maxPrefWidth = calcContentBoxWidth(style()->width().value()); else { // Figure out how big a text control needs to be for a given number of characters // (using "0" as the nominal character). const UChar ch = '0'; float charWidth = style()->font().floatWidth(TextRun(&ch, 1, false, 0, 0, false, false, false)); int factor; int scrollbarSize = 0; if (m_multiLine) { factor = static_cast(node())->cols(); // FIXME: We should get the size of the scrollbar from the RenderTheme instead. if (m_innerText->renderer()->style()->overflowY() != OHIDDEN) scrollbarSize = PlatformScrollbar::verticalScrollbarWidth(); } else { factor = static_cast(node())->size(); if (factor <= 0) factor = 20; } m_maxPrefWidth = static_cast(ceilf(charWidth * factor)) + scrollbarSize + m_innerText->renderer()->paddingLeft() + m_innerText->renderer()->paddingRight(); } if (style()->minWidth().isFixed() && style()->minWidth().value() > 0) { m_maxPrefWidth = max(m_maxPrefWidth, calcContentBoxWidth(style()->minWidth().value())); m_minPrefWidth = max(m_minPrefWidth, calcContentBoxWidth(style()->minWidth().value())); } else if (style()->width().isPercent() || (style()->width().isAuto() && style()->height().isPercent())) m_minPrefWidth = 0; else m_minPrefWidth = m_maxPrefWidth; if (style()->maxWidth().isFixed() && style()->maxWidth().value() != undefinedLength) { m_maxPrefWidth = min(m_maxPrefWidth, calcContentBoxWidth(style()->maxWidth().value())); m_minPrefWidth = min(m_minPrefWidth, calcContentBoxWidth(style()->maxWidth().value())); } int toAdd = paddingLeft() + paddingRight() + borderLeft() + borderRight(); m_minPrefWidth += toAdd; m_maxPrefWidth += toAdd; setPrefWidthsDirty(false); } void RenderTextControl::forwardEvent(Event* evt) { if (evt->type() == blurEvent) { RenderObject* innerRenderer = m_innerText->renderer(); if (innerRenderer) { RenderLayer* innerLayer = innerRenderer->layer(); if (innerLayer && !m_multiLine) innerLayer->scrollToOffset(style()->direction() == RTL ? innerLayer->scrollWidth() : 0, 0); } updatePlaceholder(); capsLockStateMayHaveChanged(); } else if (evt->type() == focusEvent) { updatePlaceholder(); capsLockStateMayHaveChanged(); } else { m_innerText->defaultEventHandler(evt); } } void RenderTextControl::selectionChanged(bool userTriggered) { HTMLGenericFormElement* element = static_cast(node()); if (m_multiLine) static_cast(element)->cacheSelection(selectionStart(), selectionEnd()); else static_cast(element)->cacheSelection(selectionStart(), selectionEnd()); if (Frame* frame = document()->frame()) if (frame->selectionController()->isRange() && userTriggered) element->dispatchHTMLEvent(selectEvent, true, false); } void RenderTextControl::autoscroll() { RenderLayer* layer = m_innerText->renderer()->layer(); if (layer) layer->autoscroll(); } int RenderTextControl::scrollWidth() const { if (m_innerText) return m_innerText->scrollWidth(); return RenderBlock::scrollWidth(); } int RenderTextControl::scrollHeight() const { if (m_innerText) return m_innerText->scrollHeight(); return RenderBlock::scrollHeight(); } int RenderTextControl::scrollLeft() const { if (m_innerText) return m_innerText->scrollLeft(); return RenderBlock::scrollLeft(); } int RenderTextControl::scrollTop() const { if (m_innerText) return m_innerText->scrollTop(); return RenderBlock::scrollTop(); } void RenderTextControl::setScrollLeft(int newLeft) { if (m_innerText) m_innerText->setScrollLeft(newLeft); } void RenderTextControl::setScrollTop(int newTop) { if (m_innerText) m_innerText->setScrollTop(newTop); } bool RenderTextControl::scroll(ScrollDirection direction, ScrollGranularity granularity, float multiplier) { RenderLayer* layer = m_innerText->renderer()->layer(); if (layer && layer->scroll(direction, granularity, multiplier)) return true; return RenderObject::scroll(direction, granularity, multiplier); } bool RenderTextControl::isScrollable() const { if (m_innerText && m_innerText->renderer()->isScrollable()) return true; return RenderObject::isScrollable(); } bool RenderTextControl::canScroll() const { return m_innerText && m_innerText->renderer() && m_innerText->renderer()->hasOverflowClip(); } short RenderTextControl::innerLineHeight() const { if (m_innerText && m_innerText->renderer() && m_innerText->renderer()->style()) return m_innerText->renderer()->lineHeight(false); return RenderBlock::lineHeight(false); } void RenderTextControl::capsLockStateMayHaveChanged() { } } // namespace WebCore