/* * Copyright (C) 2004 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef QTEXTCODEC_H_ #define QTEXTCODEC_H_ #include "KWQCharsets.h" #include "KWQString.h" #include "KWQCString.h" class QTextDecoder; class QTextCodec { public: static QTextCodec *codecForName(const char *); static QTextCodec *codecForNameEightBitOnly(const char *); static QTextCodec *codecForLocale(); explicit QTextCodec(CFStringEncoding e, KWQEncodingFlags f = NoEncodingFlags) : _encoding(e), _flags(f) { } const char *name() const; bool usesVisualOrdering() const { return _flags & VisualOrdering; } bool isJapanese() const { return _flags & IsJapanese; } QChar backslashAsCurrencySymbol() const; QTextDecoder *makeDecoder() const; QCString fromUnicode(const QString &) const; QString toUnicode(const char *, int) const; QString toUnicode(const QByteArray &, int) const; friend bool operator==(const QTextCodec &, const QTextCodec &); unsigned hash() const; private: CFStringEncoding _encoding; KWQEncodingFlags _flags; }; inline bool operator!=(const QTextCodec &a, const QTextCodec &b) { return !(a == b); } class QTextDecoder { public: virtual ~QTextDecoder(); virtual QString toUnicode(const char *, int, bool flush = false) = 0; }; #endif