/* * Copyright (C) 2004 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef RENDER_CANVASIMAGE_H #define RENDER_CANVASIMAGE_H #include "html/dtd.h" #include "html/html_elementimpl.h" #include "rendering/render_image.h" #include "dom/dom_string.h" #include <qmap.h> #include <qpixmap.h> #include <ApplicationServices/ApplicationServices.h> extern "C" { extern void CGContextReplacePathWithStrokedPath(CGContextRef c); extern CGImageRef CGBitmapContextCreateImage(CGContextRef c); } namespace khtml { class DocLoader; class RenderCanvasImage : public RenderImage { public: RenderCanvasImage(DOM::NodeImpl*); virtual ~RenderCanvasImage(); virtual const char *renderName() const { return "RenderCanvasImage"; } virtual void paint(PaintInfo& i, int tx, int ty); virtual void layout(); void setNeedsImageUpdate(); // don't even think about making this method virtual! DOM::HTMLElementImpl* element() const { return static_cast<DOM::HTMLElementImpl*>(RenderObject::element()); } void updateDrawnImage(); CGContextRef drawingContext(); private: void createDrawingContext(); CGImageRef drawnImage(); CGContextRef _drawingContext; void *_drawingContextData; CGImageRef _drawnImage; unsigned _needsImageUpdate:1; }; }; //namespace #endif