#ifndef FONT_H
#define FONT_H
#include "Color.h"
#include "FontDescription.h"
#include "FontData.h"
#include "TextDirection.h"
#include "GlyphBuffer.h"
namespace WebCore {
class FontFallbackList;
class GraphicsContext;
class IntPoint;
class IntRect;
class FloatRect;
class FloatPoint;
class TextRun
{
public:
TextRun(const UChar* c, int len)
:m_characters(c), m_len(len), m_from(0), m_to(len)
{}
TextRun(const UChar* c, int len, int from, int to) :m_characters(c), m_len(len), m_from(from), m_to(to)
{}
TextRun(const StringImpl* s, int offset = 0, int length = -1, int from = -1, int to = -1)
:m_characters(s->characters() + offset), m_len(length == -1 ? s->length() - offset : length), m_from(adjustFrom(from)), m_to(adjustTo(to))
{}
const UChar operator[](int i) const { return m_characters[i]; }
const UChar* data(int i) const { return &m_characters[i]; }
int adjustFrom(int from) const { return from == -1 ? 0 : from; }
int adjustTo(int to) const { return to == -1 ? m_len : to; }
void makeComplete() { m_from = 0; m_to = m_len; }
const UChar* characters() const { return m_characters; }
int length() const { return m_len; }
int from() const { return m_from; }
int to() const { return m_to; }
private:
const UChar* m_characters;
int m_len;
int m_from;
int m_to;
};
class TextStyle
{
public:
TextStyle(int tabWidth = 0, int xpos = 0, int padding = 0, bool rtl = false, bool directionalOverride = false,
bool applyRunRounding = true, bool applyWordRounding = true, bool attemptFontSubstitution = true)
:m_tabWidth(tabWidth), m_xpos(xpos), m_padding(padding), m_rtl(rtl), m_directionalOverride(directionalOverride),
m_applyRunRounding(applyRunRounding), m_applyWordRounding(applyWordRounding), m_attemptFontSubstitution(attemptFontSubstitution)
, m_shouldSetColor(true)
{}
int tabWidth() const { return m_tabWidth; }
int xPos() const { return m_xpos; }
int padding() const { return m_padding; }
bool rtl() const { return m_rtl; }
bool ltr() const { return !m_rtl; }
bool directionalOverride() const { return m_directionalOverride; }
bool applyRunRounding() const { return m_applyRunRounding; }
bool applyWordRounding() const { return m_applyWordRounding; }
bool attemptFontSubstitution() const { return m_attemptFontSubstitution; }
void disableRoundingHacks() { m_applyRunRounding = m_applyWordRounding = false; }
void setRTL(bool b) { m_rtl = b; }
void setAttemptFontSubstitution (bool f) { m_attemptFontSubstitution = f; }
void setShouldSetColor (bool f) { m_shouldSetColor = f; }
bool shouldSetColor () const { return m_shouldSetColor; }
private:
int m_tabWidth;
int m_xpos;
int m_padding;
bool m_rtl;
bool m_directionalOverride;
bool m_applyRunRounding;
bool m_applyWordRounding;
bool m_attemptFontSubstitution;
bool m_shouldSetColor;
};
class Font {
public:
Font();
Font(const FontDescription&, float letterSpacing, float wordSpacing);
#if __APPLE__
Font(const FontPlatformData& fontPlatformData); #endif
~Font();
Font(const Font&);
Font& operator=(const Font&);
bool operator==(const Font& other) const {
return (m_fontDescription == other.m_fontDescription &&
m_letterSpacing == other.m_letterSpacing &&
m_wordSpacing == other.m_wordSpacing);
}
bool operator!=(const Font& other) const {
return !(*this == other);
}
const FontDescription& fontDescription() const { return m_fontDescription; }
int pixelSize() const { return fontDescription().computedPixelSize(); }
float size() const { return fontDescription().computedSize(); }
void update() const;
float drawText(GraphicsContext*, const TextRun&, const TextStyle&, const FloatPoint&) const;
int width(const TextRun&, const TextStyle& = TextStyle()) const;
float floatWidth(const TextRun&, const TextStyle& = TextStyle()) const;
int offsetForPosition(const TextRun&, const TextStyle&, int position, bool includePartialGlyphs) const;
FloatRect selectionRectForText(const TextRun&, const TextStyle&, const IntPoint&, int h) const;
bool isSmallCaps() const { return m_fontDescription.smallCaps(); }
float wordSpacing() const { return m_wordSpacing; }
float letterSpacing() const { return m_letterSpacing; }
void setWordSpacing(float s) { m_wordSpacing = s; }
void setLetterSpacing(float s) { m_letterSpacing = s; }
bool isFixedPitch() const;
bool isPrinterFont() const { return m_fontDescription.usePrinterFont(); }
FontFamily& firstFamily() { return m_fontDescription.firstFamily(); }
const FontFamily& family() const { return m_fontDescription.family(); }
bool italic() const { return m_fontDescription.italic(); }
unsigned weight() const { return m_fontDescription.weight(); }
bool bold() const { return m_fontDescription.bold(); }
#if __APPLE__
GSFontRef getFont() const { return primaryFont()->getFont(); }
#endif
int ascent() const;
int descent() const;
int height() const { return ascent() + descent(); }
int lineSpacing() const;
float xHeight() const;
const FontData* primaryFont() const;
const FontData* fontDataAt(unsigned) const;
const FontData* fontDataForCharacters(const UChar*, int length) const;
private:
bool canUseGlyphCache(const TextRun&) const;
float drawSimpleText(GraphicsContext*, const TextRun&, const TextStyle&, const FloatPoint&) const;
void drawGlyphs(GraphicsContext*, const FontData*, const GlyphBuffer&, int from, int to, const FloatPoint&, bool setColor = true) const;
float floatWidthForSimpleText(const TextRun&, const TextStyle&, const FontData* substituteFontData,
float* startX, GlyphBuffer*) const;
int offsetForPositionForSimpleText(const TextRun&, const TextStyle&, int position, bool includePartialGlyphs) const;
FloatRect selectionRectForSimpleText(const TextRun&, const TextStyle&, const IntPoint&, int h) const;
friend struct WidthIterator;
public:
bool equalForTextAutoSizing (const Font &other) const {
return (m_fontDescription.equalForTextAutoSizing(other.m_fontDescription) &&
m_letterSpacing == other.m_letterSpacing &&
m_wordSpacing == other.m_wordSpacing);
}
static void setAlwaysUseComplexPath(bool);
static bool gAlwaysUseComplexPath;
static const uint8_t gRoundingHackCharacterTable[256];
static bool treatAsSpace(UChar c) { return c == ' ' || c == '\t' || c == '\n' || c == 0x00A0; }
static bool isRoundingHackCharacter(UChar32 c)
{
return (((c & ~0xFF) == 0 && gRoundingHackCharacterTable[c]));
}
private:
FontDescription m_fontDescription;
mutable RefPtr<FontFallbackList> m_fontList;
float m_letterSpacing;
float m_wordSpacing;
};
}
#endif