PlatformScreenIOS.mm [plain text]
/*
* Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#import "config.h"
#import "PlatformScreen.h"
#import "FloatRect.h"
#import "FrameView.h"
#import "IntRect.h"
#import "WebCoreSystemInterface.h"
#import "Widget.h"
#import "NotImplemented.h"
#import "WAKWindow.h"
namespace WebCore {
int screenHorizontalDPI(Widget*)
{
notImplemented();
return 0;
}
int screenVerticalDPI(Widget*)
{
notImplemented();
return 0;
}
int screenDepth(Widget*)
{
// Assume 32 bits per pixel. See <rdar://problem/9378829>.
return 32;
}
int screenDepthPerComponent(Widget*)
{
// Assume the screen depth is evenly divided into four color components. See <rdar://problem/9378829>.
return screenDepth(0) / 4;
}
bool screenIsMonochrome(Widget*)
{
return NO;
}
// These functions scale between screen and page coordinates because JavaScript/DOM operations
// assume that the screen and the page share the same coordinate system.
FloatRect screenRect(Widget* widget)
{
if (!widget)
return CGRectZero;
WAKWindow *window = [widget->platformWidget() window];
if (!window)
return [widget->platformWidget() frame];
CGRect screenRect = { CGPointZero, [window screenSize] };
return enclosingIntRect(screenRect);
}
FloatRect screenAvailableRect(Widget* widget)
{
if (!widget)
return CGRectZero;
WAKWindow *window = [widget->platformWidget() window];
if (!window)
return CGRectZero;
CGRect screenRect = { CGPointZero, [window availableScreenSize] };
return enclosingIntRect(screenRect);
}
} // namespace WebCore