/* * Copyright (C) 2012 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef InspectorCanvasInstrumentation_h #define InspectorCanvasInstrumentation_h #include "InspectorCanvasAgent.h" #include "InspectorInstrumentation.h" #include "InstrumentingAgents.h" #include "ScriptObject.h" namespace WebCore { ScriptObject InspectorInstrumentation::wrapCanvas2DRenderingContextForInstrumentation(Document* document, const ScriptObject& context) { #if ENABLE(INSPECTOR) if (InstrumentingAgents* instrumentingAgents = instrumentingAgentsForDocument(document)) { if (InspectorCanvasAgent* canvasAgent = instrumentingAgents->inspectorCanvasAgent()) return canvasAgent->wrapCanvas2DRenderingContextForInstrumentation(context); } #else UNUSED_PARAM(document); UNUSED_PARAM(context); #endif return ScriptObject(); } #if ENABLE(WEBGL) ScriptObject InspectorInstrumentation::wrapWebGLRenderingContextForInstrumentation(Document* document, const ScriptObject& glContext) { #if ENABLE(INSPECTOR) if (InstrumentingAgents* instrumentingAgents = instrumentingAgentsForDocument(document)) { if (InspectorCanvasAgent* canvasAgent = instrumentingAgents->inspectorCanvasAgent()) return canvasAgent->wrapWebGLRenderingContextForInstrumentation(glContext); } #else UNUSED_PARAM(document); UNUSED_PARAM(glContext); #endif return ScriptObject(); } #endif // ENABLE(WEBGL) } // namespace WebCore #endif // !defined(InspectorCanvasInstrumentation_h)