ImageInputType.h   [plain text]


/*
 * Copyright (C) 2010 Google Inc. All rights reserved.
 * Copyright (C) 2011 Apple Inc. All rights reserved.
 * Copyright (C) 2012 Samsung Electronics. All rights reserved.
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 * notice, this list of conditions and the following disclaimer.
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#ifndef ImageInputType_h
#define ImageInputType_h

#include "BaseButtonInputType.h"
#include "IntPoint.h"
#include <wtf/OwnPtr.h>

namespace WebCore {

class ImageInputType : public BaseButtonInputType {
public:
    static PassOwnPtr<InputType> create(HTMLInputElement*);

private:
    ImageInputType(HTMLInputElement*);
    virtual const AtomicString& formControlType() const OVERRIDE;
    virtual bool isFormDataAppendable() const OVERRIDE;
    virtual bool appendFormData(FormDataList&, bool) const OVERRIDE;
    virtual bool supportsValidation() const OVERRIDE;
    virtual RenderObject* createRenderer(RenderArena*, RenderStyle*) const OVERRIDE;
    virtual void handleDOMActivateEvent(Event*) OVERRIDE;
    virtual void altAttributeChanged() OVERRIDE;
    virtual void srcAttributeChanged() OVERRIDE;
    virtual void attach() OVERRIDE;
    virtual bool shouldRespectAlignAttribute() OVERRIDE;
    virtual bool canBeSuccessfulSubmitButton() OVERRIDE;
    virtual bool isImageButton() const OVERRIDE;
    virtual bool isEnumeratable() OVERRIDE;
    virtual bool shouldRespectHeightAndWidthAttributes() OVERRIDE;
    virtual unsigned height() const OVERRIDE;
    virtual unsigned width() const OVERRIDE;

    IntPoint m_clickLocation; // Valid only during HTMLFormElement::prepareForSubmission().
};

} // namespace WebCore

#endif // ImageInputType_h