AccessibilitySpinButton.h [plain text]
#ifndef AccessibilitySpinButton_h
#define AccessibilitySpinButton_h
#include "AccessibilityMockObject.h"
#include "SpinButtonElement.h"
namespace WebCore {
class AccessibilitySpinButton : public AccessibilityMockObject {
public:
static PassRefPtr<AccessibilitySpinButton> create();
virtual ~AccessibilitySpinButton();
void setSpinButtonElement(SpinButtonElement* spinButton) { m_spinButtonElement = spinButton; }
AccessibilityObject* incrementButton();
AccessibilityObject* decrementButton();
void step(int amount);
private:
AccessibilitySpinButton();
virtual AccessibilityRole roleValue() const { return SpinButtonRole; }
virtual bool isSpinButton() const { return true; }
virtual bool isNativeSpinButton() const { return true; }
virtual void addChildren();
virtual LayoutRect elementRect() const;
SpinButtonElement* m_spinButtonElement;
};
class AccessibilitySpinButtonPart : public AccessibilityMockObject {
public:
static PassRefPtr<AccessibilitySpinButtonPart> create();
virtual ~AccessibilitySpinButtonPart() { }
bool isIncrementor() const { return m_isIncrementor; }
void setIsIncrementor(bool value) { m_isIncrementor = value; }
private:
AccessibilitySpinButtonPart();
bool m_isIncrementor : 1;
virtual bool press() const;
virtual AccessibilityRole roleValue() const { return ButtonRole; }
virtual bool isSpinButtonPart() const { return true; }
virtual LayoutRect elementRect() const;
};
inline AccessibilitySpinButton* toAccessibilitySpinButton(AccessibilityObject* object)
{
ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isNativeSpinButton());
return static_cast<AccessibilitySpinButton*>(object);
}
inline AccessibilitySpinButtonPart* toAccessibilitySpinButtonPart(AccessibilityObject* object)
{
ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isSpinButtonPart());
return static_cast<AccessibilitySpinButtonPart*>(object);
}
}
#endif // AccessibilitySpinButton_h