QTMovieWin.vcxproj   [plain text]


<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="DebugSuffix|Win32">
      <Configuration>DebugSuffix</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug_WinCairo|Win32">
      <Configuration>Debug_WinCairo</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Production|Win32">
      <Configuration>Production</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release_WinCairo|Win32">
      <Configuration>Release_WinCairo</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{E498CA9D-3BD2-4D52-8E37-C8DC76526325}</ProjectGuid>
    <RootNamespace>QuickTimeWin</RootNamespace>
    <Keyword>Win32Proj</Keyword>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Production|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugSuffix|Win32'" Label="Configuration">
    <ConfigurationType>DynamicLibrary</ConfigurationType>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="QTMovieWinRelease.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="QTMovieWinCairoRelease.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Production|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="QTMovieWinProduction.props" />
  </ImportGroup>
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    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="QTMovieWinDebug.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="QTMovieWinCairoDebug.props" />
  </ImportGroup>
  <ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugSuffix|Win32'" Label="PropertySheets">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
    <Import Project="QTMovieWinDebug.props" />
    <Import Project="$(WebKit_Libraries)\tools\vsprops\debugsuffix.props" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
  </PropertyGroup>
  <ItemDefinitionGroup>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="..\..\platform\graphics\win\QTCFDictionary.cpp" />
    <ClCompile Include="..\..\platform\graphics\win\QTDecompressionSession.cpp" />
    <ClCompile Include="..\..\platform\graphics\win\QTMovie.cpp" />
    <ClCompile Include="..\..\platform\graphics\win\QTMovieGWorld.cpp" />
    <ClCompile Include="..\..\platform\graphics\win\QTMovieTask.cpp" />
    <ClCompile Include="..\..\platform\graphics\win\QTMovieVisualContext.cpp" />
    <ClCompile Include="..\..\platform\graphics\win\QTMovieWinTimer.cpp" />
    <ClCompile Include="..\..\platform\graphics\win\QTPixelBuffer.cpp" />
    <ClCompile Include="..\..\platform\graphics\win\QTTrack.cpp" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\..\platform\graphics\win\QTCFDictionary.h" />
    <ClInclude Include="..\..\platform\graphics\win\QTDecompressionSession.h" />
    <ClInclude Include="..\..\platform\graphics\win\QTMovie.h" />
    <ClInclude Include="..\..\platform\graphics\win\QTMovieGWorld.h" />
    <ClInclude Include="..\..\platform\graphics\win\QTMovieTask.h" />
    <ClInclude Include="..\..\platform\graphics\win\QTMovieVisualContext.h" />
    <ClInclude Include="..\..\platform\graphics\win\QTMovieWinTimer.h" />
    <ClInclude Include="..\..\platform\graphics\win\QTPixelBuffer.h" />
    <ClInclude Include="..\..\platform\graphics\win\QTTrack.h" />
  </ItemGroup>
  <ItemGroup>
    <None Include="QTMovieWinPostBuild.cmd" />
    <None Include="QTMovieWinPreBuild.cmd" />
    <None Include="QTMovieWinPreLink.cmd" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>