QTMovieWin.vcxproj [plain text]
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="DebugSuffix|Win32">
<Configuration>DebugSuffix</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug_WinCairo|Win32">
<Configuration>Debug_WinCairo</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Production|Win32">
<Configuration>Production</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release_WinCairo|Win32">
<Configuration>Release_WinCairo</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{E498CA9D-3BD2-4D52-8E37-C8DC76526325}</ProjectGuid>
<RootNamespace>QuickTimeWin</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Production|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='DebugSuffix|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="QTMovieWinRelease.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_WinCairo|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="QTMovieWinCairoRelease.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Production|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="QTMovieWinProduction.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="QTMovieWinDebug.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_WinCairo|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="QTMovieWinCairoDebug.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='DebugSuffix|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="QTMovieWinDebug.props" />
<Import Project="$(WebKit_Libraries)\tools\vsprops\debugsuffix.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
</PropertyGroup>
<ItemDefinitionGroup>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\platform\graphics\win\QTCFDictionary.cpp" />
<ClCompile Include="..\..\platform\graphics\win\QTDecompressionSession.cpp" />
<ClCompile Include="..\..\platform\graphics\win\QTMovie.cpp" />
<ClCompile Include="..\..\platform\graphics\win\QTMovieGWorld.cpp" />
<ClCompile Include="..\..\platform\graphics\win\QTMovieTask.cpp" />
<ClCompile Include="..\..\platform\graphics\win\QTMovieVisualContext.cpp" />
<ClCompile Include="..\..\platform\graphics\win\QTMovieWinTimer.cpp" />
<ClCompile Include="..\..\platform\graphics\win\QTPixelBuffer.cpp" />
<ClCompile Include="..\..\platform\graphics\win\QTTrack.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\platform\graphics\win\QTCFDictionary.h" />
<ClInclude Include="..\..\platform\graphics\win\QTDecompressionSession.h" />
<ClInclude Include="..\..\platform\graphics\win\QTMovie.h" />
<ClInclude Include="..\..\platform\graphics\win\QTMovieGWorld.h" />
<ClInclude Include="..\..\platform\graphics\win\QTMovieTask.h" />
<ClInclude Include="..\..\platform\graphics\win\QTMovieVisualContext.h" />
<ClInclude Include="..\..\platform\graphics\win\QTMovieWinTimer.h" />
<ClInclude Include="..\..\platform\graphics\win\QTPixelBuffer.h" />
<ClInclude Include="..\..\platform\graphics\win\QTTrack.h" />
</ItemGroup>
<ItemGroup>
<None Include="QTMovieWinPostBuild.cmd" />
<None Include="QTMovieWinPreBuild.cmd" />
<None Include="QTMovieWinPreLink.cmd" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>