TextControlInnerElements.h [plain text]
#ifndef TextControlInnerElements_h
#define TextControlInnerElements_h
#include "HTMLDivElement.h"
#include "SpeechInputListener.h"
#include <wtf/Forward.h>
namespace WebCore {
class SpeechInput;
class TextControlInnerContainer FINAL : public HTMLDivElement {
public:
static PassRefPtr<TextControlInnerContainer> create(Document*);
protected:
TextControlInnerContainer(Document*);
virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
};
class TextControlInnerElement FINAL : public HTMLDivElement {
public:
static PassRefPtr<TextControlInnerElement> create(Document*);
protected:
TextControlInnerElement(Document*);
virtual PassRefPtr<RenderStyle> customStyleForRenderer() OVERRIDE;
private:
virtual bool isMouseFocusable() const OVERRIDE { return false; }
};
class TextControlInnerTextElement FINAL : public HTMLDivElement {
public:
static PassRefPtr<TextControlInnerTextElement> create(Document*);
virtual void defaultEventHandler(Event*);
private:
TextControlInnerTextElement(Document*);
virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
virtual PassRefPtr<RenderStyle> customStyleForRenderer() OVERRIDE;
virtual bool isMouseFocusable() const OVERRIDE { return false; }
};
class SearchFieldResultsButtonElement FINAL : public HTMLDivElement {
public:
static PassRefPtr<SearchFieldResultsButtonElement> create(Document*);
virtual void defaultEventHandler(Event*);
#if !PLATFORM(IOS)
virtual bool willRespondToMouseClickEvents() OVERRIDE;
#endif // !PLATFORM(IOS)
private:
SearchFieldResultsButtonElement(Document*);
virtual const AtomicString& shadowPseudoId() const;
virtual bool isMouseFocusable() const OVERRIDE { return false; }
};
class SearchFieldCancelButtonElement FINAL : public HTMLDivElement {
public:
static PassRefPtr<SearchFieldCancelButtonElement> create(Document*);
virtual void defaultEventHandler(Event*);
#if !PLATFORM(IOS)
virtual bool willRespondToMouseClickEvents() OVERRIDE;
#endif // !PLATFORM(IOS)
private:
SearchFieldCancelButtonElement(Document*);
virtual const AtomicString& shadowPseudoId() const;
virtual void detach(const AttachContext& = AttachContext()) OVERRIDE;
virtual bool isMouseFocusable() const OVERRIDE { return false; }
bool m_capturing;
};
#if ENABLE(INPUT_SPEECH)
class InputFieldSpeechButtonElement FINAL
: public HTMLDivElement,
public SpeechInputListener {
public:
enum SpeechInputState {
Idle,
Recording,
Recognizing,
};
static PassRefPtr<InputFieldSpeechButtonElement> create(Document*);
virtual ~InputFieldSpeechButtonElement();
virtual void detach();
virtual void defaultEventHandler(Event*);
#if !PLATFORM(IOS)
virtual bool willRespondToMouseClickEvents();
#endif // !PLATFORM(IOS)
virtual bool isInputFieldSpeechButtonElement() const { return true; }
SpeechInputState state() const { return m_state; }
void startSpeechInput();
void stopSpeechInput();
void didCompleteRecording(int);
void didCompleteRecognition(int);
void setRecognitionResult(int, const SpeechInputResultArray&);
private:
InputFieldSpeechButtonElement(Document*);
SpeechInput* speechInput();
void setState(SpeechInputState state);
virtual const AtomicString& shadowPseudoId() const;
virtual bool isMouseFocusable() const OVERRIDE { return false; }
virtual void attach(const AttachContext& = AttachContext()) OVERRIDE;
bool m_capturing;
SpeechInputState m_state;
int m_listenerId;
SpeechInputResultArray m_results;
};
inline InputFieldSpeechButtonElement* toInputFieldSpeechButtonElement(Element* element)
{
ASSERT_WITH_SECURITY_IMPLICATION(!element || element->isInputFieldSpeechButtonElement());
return static_cast<InputFieldSpeechButtonElement*>(element);
}
#endif // ENABLE(INPUT_SPEECH)
}
#endif