TimeRanges.cpp   [plain text]


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 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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#include "config.h"

#include "TimeRanges.h"

#include "ExceptionCode.h"
#include <math.h>

using namespace WebCore;
using namespace std;

TimeRanges::TimeRanges(float start, float end)
{
    add(start, end);
}

PassRefPtr<TimeRanges> TimeRanges::copy() const
{
    RefPtr<TimeRanges> newSession = TimeRanges::create();
    
    unsigned size = m_ranges.size();
    for (unsigned i = 0; i < size; i++)
        newSession->add(m_ranges[i].m_start, m_ranges[i].m_end);
    
    return newSession.release();
}

void TimeRanges::invert()
{
    RefPtr<TimeRanges> inverted = TimeRanges::create();
    float posInf = std::numeric_limits<float>::infinity();
    float negInf = -std::numeric_limits<float>::infinity();

    if (!m_ranges.size())
        inverted->add(negInf, posInf);
    else {
        if (float start = m_ranges.first().m_start != negInf)
            inverted->add(negInf, start);

        for (size_t index = 0; index + 1 < m_ranges.size(); ++index)
            inverted->add(m_ranges[index].m_end, m_ranges[index + 1].m_start);

        if (float end = m_ranges.last().m_end != posInf)
            inverted->add(end, posInf);
    }

    m_ranges.swap(inverted->m_ranges);
}

void TimeRanges::intersectWith(const TimeRanges* other)
{
    ASSERT(other);
    RefPtr<TimeRanges> inverted = copy();
    RefPtr<TimeRanges> invertedOther = other->copy();
    inverted->unionWith(invertedOther.get());
    inverted->invert();

    m_ranges.swap(inverted->m_ranges);
}

void TimeRanges::unionWith(const TimeRanges* other)
{
    ASSERT(other);
    RefPtr<TimeRanges> unioned = copy();
    for (size_t index = 0; index < other->m_ranges.size(); ++index) {
        const Range& range = other->m_ranges[index];
        unioned->add(range.m_start, range.m_end);
    }

    m_ranges.swap(unioned->m_ranges);
}

float TimeRanges::start(unsigned index, ExceptionCode& ec) const 
{ 
    if (index >= length()) {
        ec = INDEX_SIZE_ERR;
        return 0;
    }
    return m_ranges[index].m_start;
}

float TimeRanges::end(unsigned index, ExceptionCode& ec) const 
{ 
    if (index >= length()) {
        ec = INDEX_SIZE_ERR;
        return 0;
    }
    return m_ranges[index].m_end;
}

void TimeRanges::add(float start, float end) 
{
    ASSERT(start <= end);
    unsigned int overlappingArcIndex;
    Range addedRange(start, end);

    // For each present range check if we need to:
    // - merge with the added range, in case we are overlapping or contiguous
    // - Need to insert in place, we we are completely, not overlapping and not contiguous
    // in between two ranges.
    //
    // TODO: Given that we assume that ranges are correctly ordered, this could be optimized.

    for (overlappingArcIndex = 0; overlappingArcIndex < m_ranges.size(); overlappingArcIndex++) {
        if (addedRange.isOverlappingRange(m_ranges[overlappingArcIndex])
         || addedRange.isContiguousWithRange(m_ranges[overlappingArcIndex])) {
            // We need to merge the addedRange and that range.
            addedRange = addedRange.unionWithOverlappingOrContiguousRange(m_ranges[overlappingArcIndex]);
            m_ranges.remove(overlappingArcIndex);
            overlappingArcIndex--;
        } else {
            // Check the case for which there is no more to do
            if (!overlappingArcIndex) {
                if (addedRange.isBeforeRange(m_ranges[0])) {
                    // First index, and we are completely before that range (and not contiguous, nor overlapping).
                    // We just need to be inserted here.
                    break;
                }
            } else {
                if (m_ranges[overlappingArcIndex - 1].isBeforeRange(addedRange)
                 && addedRange.isBeforeRange(m_ranges[overlappingArcIndex])) {
                    // We are exactly after the current previous range, and before the current range, while
                    // not overlapping with none of them. Insert here.
                    break;
                }
            }
        }
    }

    // Now that we are sure we don't overlap with any range, just add it.
    m_ranges.insert(overlappingArcIndex, addedRange);
}

bool TimeRanges::contain(float time) const
{ 
    ExceptionCode unused;
    for (unsigned n = 0; n < length(); n++) {
        if (time >= start(n, unused) && time <= end(n, unused))
            return true;
    }
    return false;
}

float TimeRanges::nearest(float time) const
{ 
    ExceptionCode unused;
    float closest = 0;
    unsigned count = length();
    for (unsigned ndx = 0; ndx < count; ndx++) {
        float startTime = start(ndx, unused);
        float endTime = end(ndx, unused);
        if (time >= startTime && time <= endTime)
            return time;
        if (fabs(startTime - time) < closest)
            closest = fabsf(startTime - time);
        else if (fabs(endTime - time) < closest)
            closest = fabsf(endTime - time);
    }
    return closest;
}