RenderTextControlMultiLine.cpp   [plain text]


/**
 * Copyright (C) 2006, 2007 Apple Inc. All rights reserved.
 *           (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/) 
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */

#include "config.h"
#include "RenderTextControlMultiLine.h"

#include "Frame.h"
#include "HTMLNames.h"
#include "HTMLTextAreaElement.h"
#include "HitTestResult.h"
#include "ShadowRoot.h"
#include "TextControlInnerElements.h"

namespace WebCore {

RenderTextControlMultiLine::RenderTextControlMultiLine(Node* node)
    : RenderTextControl(node)
{
}

RenderTextControlMultiLine::~RenderTextControlMultiLine()
{
    if (node() && node()->inDocument())
        static_cast<HTMLTextAreaElement*>(node())->rendererWillBeDestroyed();
}

bool RenderTextControlMultiLine::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const LayoutPoint& pointInContainer, const LayoutPoint& accumulatedOffset, HitTestAction hitTestAction)
{
    if (!RenderTextControl::nodeAtPoint(request, result, pointInContainer, accumulatedOffset, hitTestAction))
        return false;

    if (result.innerNode() == node() || result.innerNode() == innerTextElement())
        hitInnerTextElement(result, pointInContainer, accumulatedOffset);

    return true;
}

float RenderTextControlMultiLine::getAvgCharWidth(AtomicString family)
{

    return RenderTextControl::getAvgCharWidth(family);
}

LayoutUnit RenderTextControlMultiLine::preferredContentWidth(float charWidth) const
{
    int factor = static_cast<HTMLTextAreaElement*>(node())->cols();
    return static_cast<LayoutUnit>(ceilf(charWidth * factor)) + scrollbarThickness();
}

LayoutUnit RenderTextControlMultiLine::computeControlHeight(LayoutUnit lineHeight, LayoutUnit nonContentHeight) const
{
    return lineHeight * static_cast<HTMLTextAreaElement*>(node())->rows() + nonContentHeight;
}

LayoutUnit RenderTextControlMultiLine::baselinePosition(FontBaseline baselineType, bool firstLine, LineDirectionMode direction, LinePositionMode linePositionMode) const
{
    return RenderBox::baselinePosition(baselineType, firstLine, direction, linePositionMode);
}

PassRefPtr<RenderStyle> RenderTextControlMultiLine::createInnerTextStyle(const RenderStyle* startStyle) const
{
    RefPtr<RenderStyle> textBlockStyle = RenderStyle::create();
    textBlockStyle->inheritFrom(startStyle);
    adjustInnerTextStyle(startStyle, textBlockStyle.get());
    textBlockStyle->setDisplay(BLOCK);

    // We're adding three extra pixels of padding to line textareas up with text fields.  
    textBlockStyle->setPaddingLeft(Length(3, Fixed));  
    textBlockStyle->setPaddingRight(Length(3, Fixed));

    return textBlockStyle.release();
}

RenderStyle* RenderTextControlMultiLine::textBaseStyle() const
{
    return style();
}

RenderObject* RenderTextControlMultiLine::layoutSpecialExcludedChild(bool relayoutChildren)
{
    RenderObject* placeholderRenderer = RenderTextControl::layoutSpecialExcludedChild(relayoutChildren);
    if (!placeholderRenderer)
        return 0;
    if (!placeholderRenderer->isBox())
        return placeholderRenderer;
    RenderBox* placeholderBox = toRenderBox(placeholderRenderer);
    placeholderBox->style()->setWidth(Length(contentWidth() - placeholderBox->borderAndPaddingWidth(), Fixed));
    placeholderBox->layoutIfNeeded();
    placeholderBox->setX(borderLeft() + paddingLeft());
    placeholderBox->setY(borderTop() + paddingTop());
    return placeholderRenderer;
}
    
}