RenderSVGInlineText.h [plain text]
#ifndef RenderSVGInlineText_h
#define RenderSVGInlineText_h
#if ENABLE(SVG)
#include "RenderText.h"
#include "SVGTextLayoutAttributes.h"
namespace WebCore {
class SVGInlineTextBox;
class RenderSVGInlineText : public RenderText {
public:
RenderSVGInlineText(Node*, PassRefPtr<StringImpl>);
bool characterStartsNewTextChunk(int position) const;
SVGTextLayoutAttributes* layoutAttributes() { return &m_layoutAttributes; }
float scalingFactor() const { return m_scalingFactor; }
const Font& scaledFont() const { return m_scaledFont; }
void updateScaledFont();
static void computeNewScaledFontForStyle(RenderObject*, const RenderStyle*, float& scalingFactor, Font& scaledFont);
FloatRect floatLinesBoundingBox() const;
private:
virtual const char* renderName() const { return "RenderSVGInlineText"; }
virtual void willBeDestroyed();
virtual void setTextInternal(PassRefPtr<StringImpl>);
virtual void styleDidChange(StyleDifference, const RenderStyle*);
virtual FloatRect objectBoundingBox() const { return floatLinesBoundingBox(); }
virtual bool requiresLayer() const { return false; }
virtual bool isSVGInlineText() const { return true; }
virtual VisiblePosition positionForPoint(const LayoutPoint&);
virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* extraWidthToEndOfLine = 0);
virtual IntRect linesBoundingBox() const;
virtual InlineTextBox* createTextBox();
float m_scalingFactor;
Font m_scaledFont;
SVGTextLayoutAttributes m_layoutAttributes;
};
inline RenderSVGInlineText* toRenderSVGInlineText(RenderObject* object)
{
ASSERT(!object || object->isSVGInlineText());
return static_cast<RenderSVGInlineText*>(object);
}
inline const RenderSVGInlineText* toRenderSVGInlineText(const RenderObject* object)
{
ASSERT(!object || object->isSVGInlineText());
return static_cast<const RenderSVGInlineText*>(object);
}
void toRenderSVGInlineText(const RenderSVGInlineText*);
}
#endif // ENABLE(SVG)
#endif // RenderSVGInlineText_h