SVGMarkerElement.h [plain text]
#ifndef SVGMarkerElement_h
#define SVGMarkerElement_h
#if ENABLE(SVG)
#include "SVGAnimatedAngle.h"
#include "SVGAnimatedBoolean.h"
#include "SVGAnimatedEnumeration.h"
#include "SVGAnimatedLength.h"
#include "SVGAnimatedPreserveAspectRatio.h"
#include "SVGAnimatedRect.h"
#include "SVGExternalResourcesRequired.h"
#include "SVGFitToViewBox.h"
#include "SVGLangSpace.h"
#include "SVGStyledElement.h"
namespace WebCore {
class SVGMarkerElement : public SVGStyledElement,
public SVGLangSpace,
public SVGExternalResourcesRequired,
public SVGFitToViewBox {
public:
enum SVGMarkerUnitsType {
SVG_MARKERUNITS_UNKNOWN = 0,
SVG_MARKERUNITS_USERSPACEONUSE = 1,
SVG_MARKERUNITS_STROKEWIDTH = 2
};
enum SVGMarkerOrientType {
SVG_MARKER_ORIENT_UNKNOWN = 0,
SVG_MARKER_ORIENT_AUTO = 1,
SVG_MARKER_ORIENT_ANGLE = 2
};
static PassRefPtr<SVGMarkerElement> create(const QualifiedName&, Document*);
AffineTransform viewBoxToViewTransform(float viewWidth, float viewHeight) const;
void setOrientToAuto();
void setOrientToAngle(const SVGAngle&);
private:
SVGMarkerElement(const QualifiedName&, Document*);
virtual bool needsPendingResourceHandling() const { return false; }
virtual void parseMappedAttribute(Attribute*);
virtual void svgAttributeChanged(const QualifiedName&);
virtual void synchronizeProperty(const QualifiedName&);
virtual void fillAttributeToPropertyTypeMap();
virtual AttributeToPropertyTypeMap& attributeToPropertyTypeMap();
virtual void childrenChanged(bool changedByParser = false, Node* beforeChange = 0, Node* afterChange = 0, int childCountDelta = 0);
virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
virtual bool selfHasRelativeLengths() const;
static const AtomicString& orientTypeIdentifier();
static const AtomicString& orientAngleIdentifier();
DECLARE_ANIMATED_LENGTH(RefX, refX)
DECLARE_ANIMATED_LENGTH(RefY, refY)
DECLARE_ANIMATED_LENGTH(MarkerWidth, markerWidth)
DECLARE_ANIMATED_LENGTH(MarkerHeight, markerHeight)
DECLARE_ANIMATED_ENUMERATION(MarkerUnits, markerUnits)
DECLARE_ANIMATED_ENUMERATION(OrientType, orientType)
DECLARE_ANIMATED_ANGLE(OrientAngle, orientAngle)
DECLARE_ANIMATED_BOOLEAN(ExternalResourcesRequired, externalResourcesRequired)
DECLARE_ANIMATED_RECT(ViewBox, viewBox)
DECLARE_ANIMATED_PRESERVEASPECTRATIO(PreserveAspectRatio, preserveAspectRatio)
};
}
#endif
#endif