RenderSVGForeignObject.h [plain text]
#ifndef RenderSVGForeignObject_h
#define RenderSVGForeignObject_h
#if ENABLE(SVG) && ENABLE(SVG_FOREIGN_OBJECT)
#include "AffineTransform.h"
#include "FloatPoint.h"
#include "RenderSVGBlock.h"
namespace WebCore {
class SVGForeignObjectElement;
class RenderSVGForeignObject : public RenderSVGBlock {
public:
explicit RenderSVGForeignObject(SVGForeignObjectElement*);
virtual ~RenderSVGForeignObject();
virtual const char* renderName() const { return "RenderSVGForeignObject"; }
virtual void paint(PaintInfo&, int parentX, int parentY);
virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer);
virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect&, bool fixed = false);
virtual bool requiresLayer() const { return false; }
virtual void layout();
virtual FloatRect objectBoundingBox() const { return m_viewport; }
virtual FloatRect strokeBoundingBox() const { return m_viewport; }
virtual FloatRect repaintRectInLocalCoordinates() const { return m_viewport; }
virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction);
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const IntPoint& pointInContainer, int tx, int ty, HitTestAction);
virtual bool isSVGForeignObject() const { return true; }
virtual void mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed, bool useTransforms, TransformState&, bool* wasFixed = 0) const;
virtual void setNeedsTransformUpdate() { m_needsTransformUpdate = true; }
private:
virtual void computeLogicalWidth();
virtual void computeLogicalHeight();
virtual const AffineTransform& localToParentTransform() const;
virtual AffineTransform localTransform() const { return m_localTransform; }
bool m_needsTransformUpdate : 1;
FloatRect m_viewport;
AffineTransform m_localTransform;
mutable AffineTransform m_localToParentTransform;
};
}
#endif
#endif