non-kerned-drawing.cpp [plain text]
#include "config.h"
#include "FloatSize.h"
#include "GlyphBuffer.h"
#include "GraphicsContext.h"
#include "SimpleFontData.h"
#include <wtf/Vector.h>
#include <ApplicationServices/ApplicationServices.h>
#include <dlfcn.h>
#include <wx/defs.h>
#include <wx/dcclient.h>
#include <wx/dcgraph.h>
#include <wx/gdicmn.h>
namespace WebCore {
void drawTextWithSpacing(GraphicsContext* graphicsContext, const SimpleFontData* font, const wxColour& color, const GlyphBuffer& glyphBuffer, int from, int numGlyphs, const FloatPoint& point)
{
graphicsContext->save();
wxGCDC* dc = static_cast<wxGCDC*>(graphicsContext->platformContext());
wxFont* wxfont = font->getWxFont();
graphicsContext->setFillColor(graphicsContext->fillColor(), ColorSpaceDeviceRGB);
CGContextRef cgContext = static_cast<CGContextRef>(dc->GetGraphicsContext()->GetNativeContext());
CGFontRef cgFont = font->platformData().cgFont();
CGContextSetFont(cgContext, cgFont);
CGContextSetFontSize(cgContext, wxfont->GetPointSize());
CGFloat red, green, blue, alpha;
graphicsContext->fillColor().getRGBA(red, green, blue, alpha);
CGContextSetRGBFillColor(cgContext, red, green, blue, alpha);
CGAffineTransform matrix = CGAffineTransformIdentity;
matrix.b = -matrix.b;
matrix.d = -matrix.d;
CGContextSetTextMatrix(cgContext, matrix);
CGContextSetTextPosition(cgContext, point.x(), point.y());
CGContextShowGlyphsWithAdvances(cgContext, glyphBuffer.glyphs(from), glyphBuffer.advances(from), numGlyphs);
if (cgFont)
CGFontRelease(cgFont);
graphicsContext->restore();
}
}