#ifndef SVGMatrix_h
#define SVGMatrix_h
#if ENABLE(SVG)
#include "AffineTransform.h"
#include "ExceptionCode.h"
#include "SVGException.h"
namespace WebCore {
class SVGMatrix : public AffineTransform {
public:
SVGMatrix() { }
SVGMatrix(const AffineTransform& other)
: AffineTransform(other)
{
}
SVGMatrix(double a, double b, double c, double d, double e, double f)
: AffineTransform(a, b, c, d, e, f)
{
}
SVGMatrix translate(double tx, double ty)
{
AffineTransform copy = *this;
copy.translate(tx, ty);
return static_cast<SVGMatrix>(copy);
}
SVGMatrix scale(double s)
{
AffineTransform copy = *this;
copy.scale(s, s);
return static_cast<SVGMatrix>(copy);
}
SVGMatrix scaleNonUniform(double sx, double sy)
{
AffineTransform copy = *this;
copy.scale(sx, sy);
return static_cast<SVGMatrix>(copy);
}
SVGMatrix rotate(double d)
{
AffineTransform copy = *this;
copy.rotate(d);
return static_cast<SVGMatrix>(copy);
}
SVGMatrix flipX()
{
AffineTransform copy = *this;
copy.flipX();
return static_cast<SVGMatrix>(copy);
}
SVGMatrix flipY()
{
AffineTransform copy = *this;
copy.flipY();
return static_cast<SVGMatrix>(copy);
}
SVGMatrix skewX(double angle)
{
AffineTransform copy = *this;
copy.skewX(angle);
return static_cast<SVGMatrix>(copy);
}
SVGMatrix skewY(double angle)
{
AffineTransform copy = *this;
copy.skewY(angle);
return static_cast<SVGMatrix>(copy);
}
SVGMatrix multiply(const SVGMatrix& other)
{
AffineTransform copy = *this;
copy *= static_cast<const AffineTransform&>(other);
return static_cast<SVGMatrix>(copy);
}
SVGMatrix inverse(ExceptionCode& ec) const
{
AffineTransform transform = AffineTransform::inverse();
if (!isInvertible())
ec = SVGException::SVG_MATRIX_NOT_INVERTABLE;
return transform;
}
SVGMatrix rotateFromVector(double x, double y, ExceptionCode& ec)
{
if (!x || !y)
ec = SVGException::SVG_INVALID_VALUE_ERR;
AffineTransform copy = *this;
copy.rotateFromVector(x, y);
return static_cast<SVGMatrix>(copy);
}
};
}
#endif // ENABLE(SVG)
#endif