SVGAElement.h   [plain text]


/*
 * Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org>
 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
 * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#ifndef SVGAElement_h
#define SVGAElement_h

#if ENABLE(SVG)
#include "SVGAnimatedBoolean.h"
#include "SVGExternalResourcesRequired.h"
#include "SVGLangSpace.h"
#include "SVGStyledTransformableElement.h"
#include "SVGTests.h"
#include "SVGURIReference.h"

namespace WebCore {

class SVGAElement : public SVGStyledTransformableElement,
                    public SVGURIReference,
                    public SVGTests,
                    public SVGLangSpace,
                    public SVGExternalResourcesRequired {
public:
    static PassRefPtr<SVGAElement> create(const QualifiedName&, Document*);

private:
    SVGAElement(const QualifiedName&, Document*);

    virtual bool isValid() const { return SVGTests::isValid(); }
    
    virtual String title() const;
    virtual String target() const { return svgTarget(); }

    virtual void parseMappedAttribute(Attribute*);
    virtual void svgAttributeChanged(const QualifiedName&);
    virtual void synchronizeProperty(const QualifiedName&);

    virtual void fillAttributeToPropertyTypeMap();
    virtual AttributeToPropertyTypeMap& attributeToPropertyTypeMap();

    virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);

    virtual void defaultEventHandler(Event*);
    
    virtual bool supportsFocus() const;
    virtual bool isMouseFocusable() const;
    virtual bool isKeyboardFocusable(KeyboardEvent*) const;
    virtual bool isFocusable() const;

    virtual bool childShouldCreateRenderer(Node*) const;

    virtual bool willRespondToMouseClickEvents();

    // Animated property declarations

    // This declaration used to define a non-virtual "String& target() const" method, that clashes with "virtual String Element::target() const".
    // That's why it has been renamed to "svgTarget", the CodeGenerators take care of calling svgTargetAnimated() instead of targetAnimated(), see CodeGenerator.pm.
    DECLARE_ANIMATED_STRING(SVGTarget, svgTarget)

    // SVGURIReference
    DECLARE_ANIMATED_STRING(Href, href)

    // SVGExternalResourcesRequired
    DECLARE_ANIMATED_BOOLEAN(ExternalResourcesRequired, externalResourcesRequired)
};

} // namespace WebCore

#endif // ENABLE(SVG)
#endif // SVGAElement_h