LocalStorageThreadWinCE.cpp [plain text]
#include "config.h"
#include "LocalStorageThread.h"
#include "LocalStorageTask.h"
#include "StorageAreaSync.h"
namespace WebCore {
LocalStorageThread::LocalStorageThread()
: m_timer(this, &LocalStorageThread::timerFired)
{
}
LocalStorageThread::~LocalStorageThread()
{
}
bool LocalStorageThread::start()
{
return true;
}
void LocalStorageThread::timerFired(Timer<LocalStorageThread>*)
{
if (!m_queue.isEmpty()) {
RefPtr<LocalStorageTask> task = m_queue.first();
task->performTask();
m_queue.removeFirst();
if (!m_queue.isEmpty())
m_timer.startOneShot(0);
}
}
void LocalStorageThread::scheduleImport(PassRefPtr<StorageAreaSync> area)
{
m_queue.append(LocalStorageTask::createImport(area));
if (!m_timer.isActive())
m_timer.startOneShot(0);
}
void LocalStorageThread::scheduleSync(PassRefPtr<StorageAreaSync> area)
{
m_queue.append(LocalStorageTask::createSync(area));
if (!m_timer.isActive())
m_timer.startOneShot(0);
}
void LocalStorageThread::terminate()
{
m_queue.clear();
m_timer.stop();
}
void LocalStorageThread::performTerminate()
{
m_queue.clear();
m_timer.stop();
}
}