module events {
interface [
AppleCopyright
] GestureEvent : UIEvent {
void initGestureEvent( in DOMString type,
in boolean canBubble,
in boolean cancelable,
in DOMWindow view,
in long detail,
in long screenX,
in long screenY,
in long clientX,
in long clientY,
in boolean ctrlKey,
in boolean altKey,
in boolean shiftKey,
in boolean metaKey,
in EventTarget target,
in float scale,
in float rotation);
readonly attribute EventTarget target;
readonly attribute float scale; readonly attribute float rotation;
readonly attribute boolean ctrlKey;
readonly attribute boolean shiftKey;
readonly attribute boolean altKey;
readonly attribute boolean metaKey;
};
}