NoTailCalls.h   [plain text]


/*
 * Copyright (C) 2017 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE INC. OR
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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 */

#pragma once

#include "Atomics.h"

namespace WTF {

struct NoTailCalls {
    ~NoTailCalls()
    {
        compilerFence();
    }
};

} // namespace WTF

// Use this macro when you don't want to perform any tail calls from within a given scope.
// For example, if you don't want the function foo to do a tail call to bar or baz, you'd do:
// int foo(bool b)
// {
//     NO_TAIL_CALLS();
//     if (b)
//         return baz();
//     return bar();
// }
//
// This is helpful when bar or baz have other callers that are allowed to tail call it.

#define NO_TAIL_CALLS() WTF::NoTailCalls _noTailCalls_