SetForScope.h   [plain text]


/*
 * Copyright (C) 2011 Google Inc. All rights reserved.
 * Copyright (C) 2016 Apple Inc. All rights reserved.
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 *     notice, this list of conditions and the following disclaimer.
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 *     notice, this list of conditions and the following disclaimer in the
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 *
 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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#pragma once

#include <wtf/Noncopyable.h>
#include <wtf/StdLibExtras.h>

namespace WTF {

// SetForScope<> is useful for setting a variable to a new value only within a
// particular scope. An SetForScope<> object changes a variable to its original
// value upon destruction, making it an alternative to writing "var = false;"
// or "var = oldVal;" at all of a block's exit points.
//
// This should be obvious, but note that an SetForScope<> instance should have a
// shorter lifetime than its scopedVariable, to prevent invalid memory writes
// when the SetForScope<> object is destroyed.

template<typename T>
class SetForScope {
    WTF_MAKE_NONCOPYABLE(SetForScope);
public:
    SetForScope(T& scopedVariable)
        : m_scopedVariable(scopedVariable)
        , m_originalValue(scopedVariable)
    {
    }
    template<typename U>
    SetForScope(T& scopedVariable, U&& newValue)
        : SetForScope(scopedVariable)
    {
        m_scopedVariable = std::forward<U>(newValue);
    }

    ~SetForScope()
    {
        m_scopedVariable = WTFMove(m_originalValue);
    }

private:
    T& m_scopedVariable;
    T m_originalValue;
};

}

using WTF::SetForScope;