SecTranslocateInterface.hpp [plain text]
/*
* Copyright (c) 2016 Apple Inc. All Rights Reserved.
*
* @APPLE_LICENSE_HEADER_START@
*
* This file contains Original Code and/or Modifications of Original Code
* as defined in and that are subject to the Apple Public Source License
* Version 2.0 (the 'License'). You may not use this file except in
* compliance with the License. Please obtain a copy of the License at
* http://www.opensource.apple.com/apsl/ and read it before using this
* file.
*
* The Original Code and all software distributed under the License are
* distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER
* EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES,
* INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT.
* Please see the License for the specific language governing rights and
* limitations under the License.
*
* @APPLE_LICENSE_HEADER_END@
*/
/* Purpose: This header defines the generic Translocator interface, implemented by the client and server,
and the Translocator factory method to make a client or server object
*/
#ifndef SecTranslocateInterface_h
#define SecTranslocateInterface_h
#include <string>
#include <unistd.h>
#include "SecTranslocateShared.hpp"
namespace Security {
namespace SecTranslocate {
using namespace std;
#define SECTRANSLOCATE_XPC_SERVICE_NAME "com.apple.security.translocation"
class Translocator
{
public:
virtual ~Translocator() {};
virtual string translocatePathForUser(const TranslocationPath &originalPath, const string &destPath) = 0;
virtual bool destroyTranslocatedPathForUser(const string &translocatedPath) = 0;
virtual void appLaunchCheckin(pid_t pid) = 0;
};
Translocator* getTranslocator(bool isServer=false);
} //namespace SecTranslocate
} //namespace Security
#endif /* SecTranslocateInterface_h */