/* * Copyright (c) 2003-2009 Apple Inc. All Rights Reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ * * AuthorizationMechEval.h * securityd * */ #include <string> #include <map> #include <security_utilities/refcount.h> #include "agentquery.h" #include "AuthorizationRule.h" #include "authority.h" #include "session.h" namespace Authorization { class AgentMechanismRef { public: AgentMechanismRef(const AuthHostType type, Session &session); }; class AgentMechanismEvaluator { public: AgentMechanismEvaluator(uid_t uid, Session &session, const vector<string>& inMechanisms); OSStatus run(const AuthValueVector &inArguments, const AuthItemSet &inHints, const AuthorizationToken &auth); AuthorizationResult authinternal(AuthItemSet &context); AuthItemSet &hints() { return mHints; } AuthItemSet &context() { return mContext; } private: vector<std::string> mMechanisms; typedef map<std::string, AgentMechanismRef> ClientMap; ClientMap mClients; uid_t mClientUid; Session &mSession; AuthItemSet mHints; AuthItemSet mContext; AuthItemSet mStickyContext; }; } /* namespace Authorization */