/* * Copyright (c) 2008 Apple Inc. All Rights Reserved. * * @APPLE_LICENSE_HEADER_START@ * * This file contains Original Code and/or Modifications of Original Code * as defined in and that are subject to the Apple Public Source License * Version 2.0 (the 'License'). You may not use this file except in * compliance with the License. Please obtain a copy of the License at * http://www.opensource.apple.com/apsl/ and read it before using this * file. * * The Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER * EXPRESS OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, * INCLUDING WITHOUT LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. * Please see the License for the specific language governing rights and * limitations under the License. * * @APPLE_LICENSE_HEADER_END@ */ #include <security_cdsa_utilities/handletemplates_defs.h> #include <Security/cssm.h> #include <stdint.h> // // Instantiate the explicit MappingHandle subclasses. If there start to be // a lot of these, break this into multiple .cpp files so useless classes // aren't linked in everywhere. // template class TypedHandle<CSSM_HANDLE>; // HandledObject template class MappingHandle<CSSM_HANDLE>; // HandleObject template class MappingHandle<uint32_t>; // U32HandleObject