/* * Copyright (c) 2003 Apple Computer, Inc. All Rights Reserved. * * The contents of this file constitute Original Code as defined in and are * subject to the Apple Public Source License Version 1.2 (the 'License'). * You may not use this file except in compliance with the License. Please obtain * a copy of the License at http://www.apple.com/publicsource and read it before * using this file. * * This Original Code and all software distributed under the License are * distributed on an 'AS IS' basis, WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESS * OR IMPLIED, AND APPLE HEREBY DISCLAIMS ALL SUCH WARRANTIES, INCLUDING WITHOUT * LIMITATION, ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR * PURPOSE, QUIET ENJOYMENT OR NON-INFRINGEMENT. Please see the License for the * specific language governing rights and limitations under the License. */ // // process - track a single client process and its belongings // #ifndef _H_FLIPPERS #define _H_FLIPPERS #include <Security/endian.h> #include <Security/debugging.h> // various types we make flippers for #include <Security/authorization.h> #include <Security/cssmlist.h> #include <Security/cssmcred.h> #include <Security/cssmacl.h> #include <Security/cssmaclpod.h> #include <Security/context.h> #include <Security/cssmdb.h> namespace Flippers { // // The default flipper does nothing // template <class T> inline void flip(T &obj) { } // // It's a bad idea to try to flip a const, so flag that // template <class T> inline void flip(const T &) { tryingToFlipAConstWontWork(); } // // Basic flippers // void flip(uint32 &obj); void flip(uint16 &obj); void flip(sint32 &obj); void flip(sint16 &obj); template <class Base> inline void flip(Base * &obj) { flip(&obj, sizeof(obj)); } // // The raw byte reversal flipper // void flip(void *addr, size_t size); // // Include automatically generated flipper declarations // #include "flip_gen.h" } // end namespace flippers #endif //_H_FLIPPERS