random.c.patch   [plain text]


--- random.c.bsdnew	2009-11-13 14:11:50.000000000 -0800
+++ random.c	2009-11-13 14:11:51.000000000 -0800
@@ -33,6 +33,14 @@ static char sccsid[] = "@(#)random.c	8.2
 #include <sys/cdefs.h>
 __FBSDID("$FreeBSD: src/lib/libc/stdlib/random.c,v 1.25 2007/01/09 00:28:10 imp Exp $");
 
+/*
+ * We always compile with __DARWIN_UNIX03 set to one, relying on the fact that
+ * (for non-LP64) sizeof(int) == sizeof(long) == sizeof(size_t), so that we
+ * don't have to have two different versions of the prototypes.  For LP64,
+ * we only support the POSIX-compatible prototypes.
+ */
+#undef 	__DARWIN_UNIX03
+#define	__DARWIN_UNIX03	1
 #include "namespace.h"
 #include <sys/time.h>          /* for srandomdev() */
 #include <fcntl.h>             /* for srandomdev() */
@@ -216,7 +224,7 @@ static int rand_deg = DEG_3;
 static int rand_sep = SEP_3;
 static uint32_t *end_ptr = &randtbl[DEG_3 + 1];
 
-static inline uint32_t good_rand(int32_t);
+static inline uint32_t good_rand(int32_t) __attribute__((always_inline));
 
 static inline uint32_t good_rand (x)
 	int32_t x;
@@ -265,7 +273,7 @@ static inline uint32_t good_rand (x)
  */
 void
 srandom(x)
-	unsigned long x;
+	unsigned x;
 {
 	int i, lim;
 
@@ -353,9 +361,9 @@ srandomdev()
  */
 char *
 initstate(seed, arg_state, n)
-	unsigned long seed;		/* seed for R.N.G. */
+	unsigned seed;		/* seed for R.N.G. */
 	char *arg_state;		/* pointer to state array */
-	long n;				/* # bytes of state info */
+	size_t n;				/* # bytes of state info */
 {
 	char *ostate = (char *)(&state[-1]);
 	uint32_t *int_arg_state = (uint32_t *)arg_state;
@@ -421,7 +429,7 @@ initstate(seed, arg_state, n)
  */
 char *
 setstate(arg_state)
-	char *arg_state;		/* pointer to state array */
+	const char *arg_state;		/* pointer to state array */
 {
 	uint32_t *new_state = (uint32_t *)arg_state;
 	uint32_t type = new_state[0] % MAX_TYPES;